Weapons

From Ancient Anguish Mud Wiki - AAwiki

Revision as of 16:06, 26 October 2014 by Aawiki (talk | contribs) (→‎Rapier)

Original Sources: AA for dummies and Cosm's Happy Fun Time Yay Super Duper Anguish Site

Note: If weapon has a link, that means it is unique, has other special characteristics, or may be confused with similarly-named weapons. Click on it for more info. Difficulty ranges of artificer-forged weapons are available on a separate page.

The various types of weapons have pages with more details and lists.

Axe - Club - Curved blade - Exotic - Flail - Knife


(T) = Throwable

Skill Range Difficulty Skill Range Difficulty
0-5 Grandma 30-35 Moderate Skill
5-10 Ex. Easy 35-45 Difficult
10-15 Very Easy 45-55 Mod. Difficult
15-20 Easy 55-65 V. Difficult
20-30 Some Skill 65-85 Ex. Difficult
85-100 Ex. Skilled

General Advice

    Spoo says: i have never agreed with aa for dummies skill recommends 
    Spoo says: i think its too aggressive 
    Spoo says: puts ppl in too diff weps too soon 
    Spoo says: an awesome addition to a wiki would be the str to wield each weapon 
    Spoo says: then let em put a multiple on it, 4 or 5 or 6 prolly, dependiong 
               on weapons weight and any specials it has 
    Spoo says: 5 average tho, 5 x str to wield 
    Spoo says: rule o thhumb for skill to use 
    Spoo says: you gotta learn to fudge it based on weights a little 
    Spoo says: and just use stuff and count the miss:hits 
    Spoo says: if you not hitting 2 out of 3, you need something else fast 

So, as to sum it up, evals below are rough progressions that may or may not be 100% accurate for your skill. Rely on strength to wield more when the number is available, about 5xStrength to wield = proper skill or thereabouts. Heavier weapons will be less accurate, and you should be aiming for 66% accuracy or so.

Strength to Wield

Strength-to-wield testing is ongoing; many preliminary results are available in the weapons tables, with the following notation.

n Testing has determined that n is the minimum strength needed to wield this weapon in your main hand.
<n The weapon can be wielded with n strength and might be wieldable at lower strengths, but we have not yet tested them.
>n The weapon cannot be wielded with n strength, and we have not yet tested higher strengths.
n<x The weapon cannot be wielded with n strength, can be wielded with x strength, and we have not yet tested the values in between. (e.g., 4<8)

Axe

Attack Type: Chop, Pierce for picks and stalactites
Fast for: Ranger Viable for: Paladin, Shapeshifter
Uniques: None
  • Pros: Common, usually lightweight, chop is good due to few armors protecting against it.
  • Cons: No uniques, limited high end choices
  • High End Choices: Choppingweapon and Stalactite are both good hard hitters, but stalactite is pretty heavy (8) so you will have to expect more misses with it. Butterfly wing axe hits pretty good as well.
  • Two Weapon Choices: Butterfly wing axe gets bonus hits and hooked axe makes it easier to get offhands hits so they work well together. Wield the hooked axe in your main hand and when you fight things that have weapons or shields you'll see "You hook your opponent's weapon/shield with your axe, pull it aside and land a blow with your off-hand!" Dwarven mining picks just dual well in general, but nothing special.


Everything you want to know about axes can be found here..

Club

Attack Type: Crush
Fast for: Cleric, Artificer, Shapeshifter Viable for:Paladin, Ranger
Uniques: Krakadoom, Stone Smasher Maul, Onyx, Destructor, Hammer of Gralain, the Big Un
  • Pros: Common, big damage
  • Cons: Heavy, bad parry
  • High End Options: The heavily jewel encrusted mace(hjem) is very popular, but inferior to the other high clubs. Krakadoom(kraky) is still probably the most damaging weapon in the game. A word of warning about the Stone Smasher Maul(ssm) – when you first wield it, it’ll look great - +1 strength and giving you bone crushing messages all the time: unfortunately, those messages aren’t real bonecrushes and only do about 8 damage. The Destructor is only really good for dwarves. Huge warhammer(non-unique of kraky) not too shabby either.
  • Two Weapon Options: Well-balanced battlehammers and thats about it. Good use for anyone, but Dwarves get uber bonuses with them.


Everything you want to know about clubs can be found here..

Curved Blade

Attack Type: Slash
Fast for: Rogues, Paladins, Rangers Viable for: Artificers
Uniques: Blade of Sethic, Eagle Talon, Flamberge, the flame sword
  • Pros: Decent mix of damage, parry and lightness
  • Cons: Somewhat uncommon, a bit lower on damage scale.
  • High End Choices: The katana has pretty nice parry, and the orcish sabre does reasonable damage, but neither are exceptional. Eagle Talon from the eagle clan is possibly the best curved blade in game. Or the Flamberge, if you can get it for your skill. See its page for more info. Blade of Sethic possibly good because 2handed, but can't say. See its page.
  • Two Weapon Choices: Orcish Sabre has been often used, assassins blade and hasashiyyini blade from hasashiyyini both give bonuses to two weapon, the sharpened keen steel scimitars from shieldhand dual decently and give +20 riposte.


Everything you want to know about curved blades can be found here..

Exotic

Attack Type: Differs. Elemental orbs good with everything.
Fast for: No One Viable for: Ranger or Paladin
Uniques: None
  • Pros: Not much, though the top exotics are very good
  • Cons: Very rare, very slow for most classes
  • High End Choices: Elemental orbs were the only choice for a long time, they do fire or frost damage depending on which you have, and so work very well on armored things. Now there are the thraxi mandibles that are two handed and do good damage, but are heavy. Shears are decent and good dualled
  • Two Weapon Choices: They all dual pretty well due to low weight... but only ones worth it are the orbs and shears, shears being more difficult, but actually have specials for offhand.


Everything you want to know about exotic weapons can be found here..

Flail

Attack Type: Crush
Fast for: Cleric, Paladin Viable for: No one in particular
Uniques/Document Weapons: Morning Star, Flail of Ancient Demolition, the Xenophobe
  • Pros: Good damage, very nice high end choices now
  • Cons: Heavy, somewhat uncommon
  • High End Choices: Morning star gets a very nice bonus when hitting humans, and does reasonable damage anyway. The vicious looking flail is just your average high end non unique. The flail of ancient demolition is a 2hander that has chance of knockdown. Dire flail is a semi unique that has a high skill requirement and level requirement, occasionally causes enemy to freeze up. Two handed mithril flail generic semi unique. The Xenophobe is a document weapon, and like most document weapons, is great.
  • Two Weapon Choices: Not a whole lot of good options. Cat o' nine do ok but pretty meh damage, rangermade whips and maybe other whips like the scythe one and lizard one.


Everything you want to know about flails can be found here..

Knife

Attack Type: Pierce, Slash in some occasions
Fast for: Rogue, Ranger, Shapeshifter, Artificer Viable for: Everyone else
Uniques: Shadowspawn, Gemmed Rondel Dagger
  • Pros: Extremely common, light, easy to dual with, raises very quickly
  • Cons: Very little damage
  • High End Choices: The nailfile is fairly heavy and still so-so, stone daggers are incredibly good against the stone golems, but fairly useless apart from that. Silver knife is actually decent vs undead, but still somewhat crap. The Main Gauche doesn’t do very good damage but it has very nice parry. Best option is a document weapon, kings blade. Shadowspawn gives +2 strength to rogues only, and needs to be fed corpses or it'll take your strength away, and not very good damage anyways.
  • Two Weapon Choices: Really all dual well except the nailfile and stone daggers, the assassins daggers from hasashiyyini however are designed for dualling.


Everything you want to know about knives can be found here..

Longsword

Attack Type: Slash
Fast for: Paladin, Ranger Viable for: Rogue, Cleric
Uniques: Starblade, Bloodred, Pendragon, Evil Blacksword, Diablo, Sword of Virgis
  • Pros: Extremely versatile, fairly common, very good balance of parry, weight and damage
  • Cons: Can be a bit heavy.
  • High End Choices: There is a wealth of choices at the high end. Starblade is very good for a tank, especially a non entity – high parry and +20 to all your resistances, and also a free light source. Exquisite rune swords are very common, do solid damage and parry reasonably well, fine broadswords sacrifice some of this damage for better parrying. Pendragon has a bonus for human wielders and the good aligned, and is only good for those. Outstanding sword is one of the most damaging non-uniques in the game, but comes with mediocre parry and is very heavy. Diablo does nice damage and has very nice parry, but seems to be way slower than usual weapons for raising your skills. The Sword of Virgis isn’t easy to get, does average damage, but does come with a nice +15 Longsword skill.. for females. The pristine thraxi arm from thraxi is pretty good.
  • Two Weapon Choices: Theres the hasashiyyini lonswords that give bonuses when dual wielded specifically, Elven longswords from andellen are light and dual ok, silver longswords are also light and good vs undead stuffs. Maybe golden sword from fubs because it is light.


Everything you want to know about longswords can be found here..

Marksmanship

Attack Type: Pierce for Crossbow
Fast for: Ranger, Rogue, Shapeshifter Viable for: Everyone else but paladins
Uniques: Crossbow, Silver Longbow
  • Pros: High damage with archery, crossbows are decent as well.
  • Cons: Very heavy to carry around, some NPC’s really dislike having things thrown at them
  • High End Choices: Varied, read below

Marksmanship is a bit different than most weapon skills, as there are few "pure" marksmanship weapons that work on their own. Marksmanship also effects archery with bows and thrown weapon to an extent, and are also raised by these.


Everything you want to know about marksmanship can be found here..

Polearm

Attack Type: Slash, Chop for Poleaxe
Fast for: Paladin Viable for: No one in particular
Uniques: Awesome Scythe, Orcish Poleaxe, Malign Pikestaff
  • Pros: Solid damage
  • Cons: Rare, very heavy
  • High End Choices: Orcish poleaxe is very good damage for a 1hander, the awesome scythe is two handed and your average high end. The best option probably the steel poleaxe from shieldhand, two handed. Theres the pristine insectoid arm from thraxi thats also very good but also very heavy, also two handed.
  • Two Weapon Choices: Not a whole lot of options. Sickle from tingi.. maybe the other low skill ones could do ok, but fairly low damage.


Everything you want to know about polearms can be found here..

Rapier

Attack Type: Pierce
Fast for: Rogues Viable for: Paladin
Uniques: Sword of Gilian, Crystal Blade
  • Pros: Very good at disarming and parrying, powerful uniques for tanks, pretty common, fairly light
  • Cons: Very low damage
  • High End Choices: Crystal Blade gives +2 dex, Sword of Gilian gives +2 con, both unique and good damage and parry. Jeweled dwarven rapier also pretty good damage and parry.
  • Two Weapon Choices: Jeweled dwarven rapiers dual well, the sword of gilian and crystal blade do as well.


Everything you want to know about rapiers can be found here..

Shortsword

Attack Type: Pierce or Slash, roughly equivalent
Fast for: Ranger, Paladin, Rogue Viable for: Cleric
Uniques: Blade of Losoth, Ebonblade
  • Pros: Very common, easy to dual with
  • Cons: Low damage, not a whole lot of choices
  • High End Choices: The wolfblade your average high end, can insert a star caverns gem into it for more damage, ebonblade is ok but nothing great. Best bet is gathering of the spiders, a document weapon. Blade of losoth and mithril shortswords are good for mages.
  • Two Weapon Choices: Steel butterfly blades from felgands best bet as they are designed for dualling, serrated shortswords from shieldhand do some good damage specials, the blackened gladius and wakizashi not too horrible.

Suggested Skill Progression:

  • 0-20 Wooden sword from Nepeth, Slim sword from fairy ring.
  • 20-40 Worn sword from Fort Vaugn, Blade of Losoth from Drow Caverns, mithril shortsword from yosra
  • 40-70 Plain sword from Fort Vaugn, Quality Shortsword from Marika.
  • 70-100 Wolfblade from Star Caverns, Gathering of the Spiders doc weapon


Skill Level Weapon Wt. Str Area NPC Damage Parry Handed
5-10 A wooden sword 2 1 Nepeth Knight Training Area Average Very Poor One Handed
10-15 A dull sword 2 1 Quarry Orc, Repulsive orc Average Serviceable One Handed
A short sword 2 1 Drow Caverns Female Drow Average Poor One Handed
A slim sword 2 1 Fairy Ring Imp Average Poor One Handed
A small stone sword 1 1 Mt. Kresh a small child Average Very Poor One Handed
15-20 An antique shortsword Neville Oterim the Sage Average Adequate One Handed
A dull sword 2 3 Star Caves Packrats Average Serviceable One Handed
A fancy sword Ebonbane Manor Murris Greater than Average Serviceable One Handed
A military shortsword 2 Knights Retreat Captain Fad Average Adequate One Handed
A practice sword 2 Home of Leau and Drais Drais Average Splendid One Handed
A short blade 2 Morin Farm A skeletal sergeant Average Adequate One Handed
A short sword with a deep red hilt <11 Ravel Black Orc Average Fine One Handed
A small sword 3 Balan Balan Average Very Poor One Handed
A wide shortsword 2 Various Fenton the Ugly Robber Average Serviceable One Handed
A wooden sword 2 2 Orc Mountain Old Elven Guest Average Adequate One Handed
A worn sword 2 3 Greenhaven Kravenor, the sentry guard Average Serviceable One Handed
20-30 A battered sword 4 Various orcs Average Serviceable One Handed
]Blade of Losoth <14 Drow Caverns Drow Mage Average Poor One Handed
A broad shortsword 4 Shieldhand Clan A group of five soldiers Average Adequate One Handed
An elven shortsword Elven Defense Fortress Elven Warrior Average Adequate One Handed
A fair shortsword 2 Alataciria Silvanya, Ciriaryn of Alataciria Average Adequate One Handed
A ghost sword Ghost Ship Ghost of Captain Average Good One Handed
A goblin sword Sydryth Goblin Commander Average Very Poor One Handed
A highly polished shortsword 2 4 Nepeth Gate guards, Deputy sherriff Average Adequate One Handed
A nicked-up shortsword 2 4 Nepeth Gate guards, Deputy sherriff Average Adequate One Handed
An orcish shortsword 3 4 Brunswik Orcs Average Adequate One Handed
A orcish sword 4 Dalair Orc Recruit Average Adequate One Handed
A shining sword <8 SE Isle A fat tribal warrior Average Good One Handed
A shortsword 2 4 Orc Mountain Entrance Guard,Patrol Guard Average Adequate One Handed
A small shortsword 2 Magic Caves Apprentice Guard Average Fine One Handed
A small shortsword 2 4 Morr An undead paladin Average Fine One Handed
A standard shortsword for knights Morin Farm Penna the Apprentice Squire Average Adequate One Handed
A standard shortsword for knights Nepeth Knight Shoppe Average Adequate One Handed
A standard issue shortsword 2 4 Nepeth Gate guards, Deputy sherriff Average Adequate One Handed
A vicious shortsword 4 Altons Caverns Alton's Caverns Average Adequate One Handed
A worn sword 4 Brigand Fortress Brigand Fortress Average Adequate One Handed
30-35 A dangerous sword 6 Burnham Woods Burnham Wood Average Fine One Handed
Ebonblade Ebonbane Manor Murris Average Fine One Handed
An evil shortsword 7 Morr An undead fallen paladin sergeant Average Fine One Handed
A fine shortsword <8 Nepeth, Neville Stanton, Stubby Average Fine One Handed
A honed sword Slaver Encampment Slavering Orc Average Fine One Handed
An iron shortsword 6 Gabaldon Druid apprentice Lachlans Average Fine One Handed
A mithril shortsword 11 Iceforge Clan Forge Yosra, the Captain of the Guard Average Nearly Perfect One Handed
A sharp shortsword 6 Nepeth Tower Guard (Nepeth), Young Squire Average Fine One Handed
A small shortsword 2 6 Sydryth Sydryth Average Fine One Handed
A sword 3 4<10 Ruined Tower Orcs Average Very Poor One Handed
A sword 2 6 Fubs Fortress A guard patrolling the hall Average Serviceable One Handed
35-45 A radiant shortsword 2 7<10 Sylvanthic wolves Leylia Average Very Good One Handed
A shortsword 2 Paladin Estates Ruell Bracken Average Fine One Handed
A silver short sword 2 9 Andeli Castle Squire Average Fine One Handed
A silver shortsword 3 4<10 Andeli Castle Guard, Castle Guard Average Adequate One Handed
A steel butterfly sword 2 >7 Felgand's training camp Ainan, the promising weapons dualist Average Good One Handed
A steel shortsword 2 9 Nepeth A fat cityguard Average Splendid One Handed
A sword 3 Magic Caves Big Guard Average Good One Handed
A wicked shortsword Gralains Tomb Hostile Graverobber Average Good One Handed
45-55 A blackened gladius 10 Knights Retreat Baron Stratton the Junior Knight Average Nearly Perfect One Handed
Gathering of the Spiders Drow Caverns Design documents Average Nearly Perfect One Handed
A plain sword 10 Brigand Fortress Brigand Fortress Average Good One Handed
A quality shortsword 6 Varoius Marika Average Splendid One Handed
A serrated shortsword Shieldhand Clan Old Ulgar Average Adequate One Handed
A short broadsword 10 Orc Mountain Prince Dazarov Average Very Good One Handed
A tempered glaive 3 7<10 Cyranos House Virgil the assassin Average Very Good One Handed
A wakizashi 2 11 Zhamarr Denzaemon of the Cold Hand Clan Average Fine One Handed
55-65 A silver sword 3 8 Andeli Castle Tower Guard (Andeli) Average Adequate One Handed
Wolfblade >10 Star Caves Ancient Werewolf Average Nearly Perfect One Handed
Wolfblade (with gem) 3 Star Caves Ancient Werewolf Average Very Good One Handed

Spear

Attack Type: Pierce
Fast for: Shapeshifter, Ranger, Paladin Viable for: No one in particular
Uniques: None
  • Pros: Decent damage, great dual
  • Cons: Small selection of high ends
  • High End Choices: Steel spear from shieldhand probably best choice, two handed. Pristine poisonous insectoid arm from thraxi good as well. Golden trident is pretty good, ancient pike generic high end.
  • Two Weapon Choices: Halfspears are about the best two weapon choice in the game, otherwise could use arrows.

Suggested Skill Progression:

  • 0-20 Well used hay fork from Nepeth, arrows from various bow people.
  • 20-30 Javelin or orcish pike from dalair.
  • 30-40 Quaker trident from earthquaker
  • 40-60 Marlinespike from lighthouse, diamond spear from monolith.
  • 60-100 Ancient pike from anakim, golden trident from amazons.
  • 70-100 Steel spear from shieldhand, pristine poisonous insectoid arm from thraxi


Skill Level Weapon Wt. Str Area NPC Damage Parry Handed
0-5 A whalebone 1 1 Cyranos House A whale Average Very Poor One Handed
5-10 A crooked arrow Rangermade Rangers Average Useless One Handed
A quill pen 1 Fallan Lismore, the chief judge Average Poor One Handed
A rusty pitchfork Arcadia Farmer's Daughter Average Very Poor One Handed
A spear 3 1 Anasazi Anasazi Greater than Average Poor One Handed
10-15 A clawed stick Yeti Caves Yeti Area Greater than Average Serviceable One Handed
A crude spear 2 Rangermade Rangers Average Poor One Handed
A flint tipped arrow Duender Brannon, a cheerful fletcher Average Useless One Handed
A nomad's stick 1 1 Nomads Camp Khastem Average Poor One Handed
A steel tipped arrow Duender Brannon, a cheerful fletcher Average Useless One Handed
A wooden skewer 1 1 Drakhiya Drakhiya Average Very Poor One Handed
A wooden spear 2 1 Sydryth Assorted tree sprites Average Poor One Handed
A wooden spear 2 SE Isle A native warrior Average Serviceable One Handed
15-20 A basic spear 3 Drakhiya Drakhiya Average Very Poor One Handed
A blunt spear Rodentid Temple Rodentid Temple Average Fine One Handed
An iron spear 3 3 Scythe encampment Urak, an orc guard Greater than Average Serviceable One Handed
A javelin Ravel Goblin General, Gobbo Average Fine One Handed
A light spear 1 2 Various An orc scout, An orc raider Average Very Poor One Handed
A puncheon 1 2 Quarry A moiler Average Poor One Handed
A short spear 2 2 Manor An orc scout Average Serviceable One Handed
A standard pike 3 Tantallon Dumps Gurk Greater than Average Very Poor Two Handed
A straight arrow 1 Listhalia Anybody with bows Average Useless One Handed
A well used hay fork Nepeth Redfaced Farmer Greater than Average Poor One Handed
A wooden spear 3 SE Isle A young tribal warrior, An old tribal warrior Greater than Average Very Poor One Handed
20-30 Antique Spear Neville Oterim the Sage Average Poor One Handed
A besacia 2 5 Quarry Quarry worker, Quarryhand Average Serviceable One Handed
A black spear 6 Greenhaven Average Serviceable One Handed
A javelin 2 4 Dalair Weapon Seller Average Very Poor One Handed
A long black spear 2 4 Manspiders A spider trainer Average Poor One Handed
A long spear 2 5 Gnoll Temple An alert guard Average Serviceable One Handed
A long spear 2 Rangermade Rangers Average Serviceable One Handed
An orcish lance 2 5 Various An orc patrol leader, An orc war chief Average Poor One Handed
An orcish pike 4<8 Dalair Orc Sentry Average Serviceable One Handed
A red spear >8 Greenhaven trollocs Average Serviceable Two Handed
A short spear 2 Rangermade Rangers Average Poor One Handed
A short spear ? Recruit? Average Poor One Handed
A wooden spear 2 Ondoran Plains A centaur hunter Average Poor One Handed
30-35 An assisculus 2 6 Quarry An aggressive hireling Average Poor One Handed
A barbed spear 3 7<16 Nepeth The honour guard of the castle Average Poor One Handed
A bronze spear 9 Zhamarr Sleepy Gate Guard Average Very Poor One Handed
A dark spear 8 Zhamarr Legionnaire Average Very Poor Two Handed
A huge metal fork 3 7 Anakim A hungry anakim Average Serviceable One Handed
The Quaker Trident 6 Star Caves Earthquaker Average Splendid One Handed
A spear 3 6 Burnham Woods Foot Soldier Average Serviceable One Handed
A stout spear 3 Rangermade Rangers Average Serviceable One Handed
35-45 An atlatl >7 Anasazi Anasazi Average Very Poor One Handed
A diamond spear Monolith Diamond Monolith Average Serviceable One Handed
A great spear Rangermade Rangers Greater than Average Good One Handed
A long pike Tall Watchman Average Adequate One Handed
A marlinspike Lighthouse Evangeline Average Good One Handed
Obsidian-tipped Spear Castle Virgis, SE isle Native Warrior Average Serviceable One Handed
Pitchfork 2 Paladin Estates Equina Average Serviceable One Handed
A savage halfspear 2 8 Shieldhand Clan Farur, advisor to Torran Average Poor One Handed
A serrated spear >7 Greenhaven Trolloc Guard Average Adequate One Handed
A wooden spear 3 7 Zhamarr A sleepy gate guard Average Very Poor Two Handed
45-55 A barbed spear 3 7<16 Nepeth The honour guard of the castle Average Serviceable Two Handed
55-65 An ancient pike 4 12 Anakim Farlofs personal guard Average Adequate One Handed
A golden trident 5 >12 Castle Virgis, SE isle Giant Water Elemental Average Very Good Two Handed
A harpoon 3 9<16 Cyranos House Average Very Good One Handed
A steel spear >11 Shieldhand Clan Old Ulgar Greater than Average Very Poor Two Handed
A pristine poisonous insectoid arm 6 12 Thraxi hyf Thraxi Greater than Average Serviceable Two Handed
No eval An ironwood spear ? ? Storm Dragons Feed the babies ? ? ?

Staff

Attack Type: Crush
Fast for: Mage, Cleric, Shapeshifter Viable for: Everyone else
Uniques : Glimmer, Staff of Azakath, Oaken Staff
  • Pros: Common, fairly versatile, lots of special effects
  • Cons: Damage somewhat lacking
  • High End Choices: For mages still learning spells, Glimmer is the single best item in the game. Azakath and Tetsubo are also good for those mages and necromancers with the skills and strength for them. Iron shod a good generic high end. Staff of Tarran is very good damage and also gives AC. Then there is the chain-staff document, but needs two weapon to use.
  • Two Weapon Choices: Chain-staff works on two-weapon some, otherwise black staff from the yeti caves is light and gives +1 to dex.

Suggested Skill Progression:

  • 0-15 Crooked staff (2handed) from Belob, Strong branch (1h) from outside Ravel, light staff (1h) from Fredd's shop in Tantallon
  • 15-30 Old staff (2h) from Drow mage in Drow Caverns, Quarterstaff (1h) from smiling citizen in Nepeth
  • 30-50 Snake Staff (1h) from Drakhyra.
  • 40-60 Pine staff (1handed) from Academy (Diam), Elven Quarterstaff (1h) from Elven Defence Forces(Illarin), Staff of Protection (1h) from Iceforge(Hetdus)
  • 50-70 White iron stick (1h) from Zernak in Ravel, Iron shod staff (2h) from Jush.
  • 60-100 Staff of Azakath from Mount Kresh, Tetsubo from Zhammar, Carved Staff from lizard village.
  • 80-100 Staff of Tarran (1h or 2h) from Iceforge(Hetdus), Chain Staff (2h) document weapon
  • 0-100 Glimmer from Alton’s Caverns (for mages).
Skill Level Weapon Wt. Str Area NPC Damage Parry Handed
0-5 A long stick 1 Gremlin Village Sappy the Gremlin Average Very Poor One Handed
5-10 A crooked staff 3 1 Various Belob the Gangly Mage Greater than Average Very Poor Two Handed
An elvish bow 2 Listhalia Elven Guard Average Very Poor Two Handed
10-15 A blackened staff 1 1 Yeti Caves Old Mage Average Serviceable One Handed
A caribou's antler 2 Yeti Caves Yeti Area Average Fine One Handed
A crude staff 2 1 Rangermade Rangers Average Poor One Handed
A light staff 1 1 Tantallon Fredd Average Serviceable One Handed
A long pole 1 1 Yeti Caves Yeti Area Average Serviceable One Handed
Old Staff 3 1 Drow Caverns Drow Mage Greater than Average Poor Two Handed
A peculiar black rod 1 Yeti Caves Old Mage Average Serviceable One Handed
A small stick 1 Elven Nature Preserve Celebrim, an elven child Average Poor One Handed
A strong branch 1 1 Ravel Ravel Average Serviceable One Handed
15-20 An ancient staff 2 Manspiders Cephalorien, the Manspider historian Average Serviceable One Handed
Antique Staff 3 Neville Oterim the Sage Greater than Average Adequate One Handed
A blonde walkingstick 2 2 Infidian, near Gemynd A prosperous merchant Average Poor One Handed
A broom 2 Andeli Castle Groundskeeper Average Poor One Handed
A crowbar 3 Convent Convent Greater than Average Very Poor One Handed
Dark Bow Various Carcera Average Poor Two Handed
A glass blowers pipe 2 Glassblower Kezziah, the glass blower Average Adequate One Handed
A great bow 4 <11 Drakhiya An orcish wall guard Average Poor Two Handed
A light staff 2 Morin Farm Irianna the mage Average Poor One Handed
A long candlestick 2 Manspiders Manspider Acolyte Average Fine One Handed
A long staff 3 3 Nepeth Old Wise Sage Greater than Average Poor One Handed
A long staff 2 Rangermade Rangers Average Serviceable One Handed
A long thick cane 1 3 Island Commune Nico Average Adequate One Handed
A monkstaff 2 Monastery Average Serviceable Two Handed
A pool stick 3 Brigand Fortress Brigand Fortress Average Adequate Two Handed
A quarterstaff 2 3 Nepeth Smiling Citizen Greater than Average Serviceable One Handed
A short broom 2 Drakhiya A serpentari house servant Average Poor One Handed
A short staff 2 Alataciria Kiryn, one of the islandfolk Average Poor One Handed
A short staff 2 Rangermade Rangers Average Poor One Handed
A slender stick 2 3 Academy Surya, a young elf Average Good One Handed
A small stick 2 2 Nepeth A poor man Average Poor One Handed
A straw broom 2 2 Gemynd Halmarc, the shopkeeper Average Poor One Handed
A thin staff 2 2 Knights Retreat Jocelin Average Serviceable One Handed
A walking stick 2 2 Gemynd An old gnome Average Serviceable One Handed
A walking stick 2 3 Ironwood Forest An exploring gnome Average Poor One Handed
A worn rake 2 2 Nepeth Found Average Serviceable One Handed
20-30 A big broom 2 Anakim An anakim maid Average Serviceable One Handed
A fine short bow 2 <12 Duender Brannon, a cheerful fletcher Average Very Poor Two Handed
A long stick 2 <5 Castle Virgis, SE isle Young Female Warrior Average Fine One Handed
A short bow 2 <10 Rangermade Rangers Average Very Poor Two Handed
A simple staff 2 Home of Leau and Drais Leau Average Serviceable One Handed
A solid cane 3 5 A mutated garden Hopkins Average Fine One Handed
A stout staff 3 Rangermade Rangers Average Adequate One Handed
A strong staff 3 Rangermade Rangers Average Fine One Handed
30-35 A black oak staff 2 6 Gnoll Temple A gnollish priest, A gnollish priestess Average Serviceable Two Handed
A black staff 2 Yeti Caves Old Mage Average Fine One Handed
An elven quarterstaff 6 Elven Defense Fortress Illarin Greater than Average Serviceable One Handed
A fine long bow Duender Brannon, a cheerful fletcher Average Poor Two Handed
A gnarled old walking stick 2 Redcliff on Infidian Arrora the artisan Average Serviceable One Handed
A gnarled walking stick 2 Sunbird Tribe Village A tribal elder Average Serviceable One Handed
A long bow 2 Rangermade Rangers Average Poor Two Handed
A maple staff 6 Gabaldon Linnhe Average Splendid One Handed
A pine staff 4 Academy Diam, the language master Greater than Average Very Good One Handed
A rowan staff 6 ? ? Average Good One Handed
A rosewood staff 6 Drutes tomb Tanica Average Adequate One Handed
A simple staff 2 6 Morr Alvin, the undead abbot Average Fine One Handed
A snake staff 3 6 Drakhiya Drakhiya Average Very Good One Handed
A sturdy oak staff 4 6 Iceforge Clan Forge Fiola the acolyte Greater than Average Adequate One Handed
A twohanded staff 5 Rangermade Rangers Greater than Average Fine Two Handed
A vicious staff Altons Caverns Student Mage Average Adequate One Handed
A white oak staff Nepeth Zefram, the head ostler Average Very Good One Handed
35-45 A great staff 5 Rangermade Rangers Greater than Average Splendid Two Handed
An oaken staff 3 9 Gabaldon Arch Druid Linnhe Average Splendid One Handed
Sceptre Sadris Lasker the Fool Average Adequate One Handed
A sceptre with a dead bat hanging from it 2 9 Nepeth Zarkan Average Good One Handed
A sturdy staff 7<9 Shieldhand Clan A group of four guards Greater than Average Adequate Two Handed
45-55 An iron-shod staff 6 11 Knights Retreat Marquis Jush the Retreat commander Greater than Average Good Two Handed
Sceptre of Fools Sadris Lasker the Fool Average Fine One Handed
A short staff 3 10 Mt. Kresh Mt. Kresh Average Splendid One Handed
The Staff of Azakath 3 (+1 with 1 band) Mt._Kresh Archpriest Average Adequate Two handed
A staff of protection 4 6 Iceforge Clan Forge Hetdus Greater than Average Splendid One Handed
A two handed staff-mace 6 Shieldhand Clan Old Ulgar the scout Greater than Average Fine Two Handed
A white iron stick 10 Ravel Zernak Average Splendid One Handed
55-65 A bo >10 Zhamarr Veteran warrior of the Cold Hand Clan Average Adequate Two Handed
A carved staff 3 12 Issla village Lizard King Average Very Good One Handed
The Staff of Tarran 6 13 (2h) Iceforge Clan Forge Hetdus, the head cleric Greater than Average Nearly Perfect One or Two Hands
65-85 Chain Staff 6 12 Varies Design documents Greater than Average Nearly Perfect Two Handed
Tetsubo 5 15 Zhamarr Veteran of the Cold Hand Clan Average Poor Two Handed
The Staff of Fire and Ice (Elemental Staff) 6 14 Varies Design documents Greater than Average Fine One/Two Handed
No eval Crosier of Pain ? ? Gnoll Temple Lich of Patriarch ? ? ?

Two handed axe

Attack Type: Chop
Fast for: No One Viable for: Ranger
Uniques: Great Mithril Axe, Rakar
  • Pros: Reasonably common high ends, very nice damage
  • Cons: Slow to raise, especially at low skills, heavy.
  • High End Choices: Crescent does very good damage, as does Mighty Battleaxe. Great mithril axe and rakar both also do fairly good damage, but rakar has a special command.

Suggested Skill Progression:

  • 0-40 Bronze Axe from Ilderia.
  • 40-60 Woodsman’s Axe from Music Man’s Manor.
  • 60-80 Wicked Half Moon Bladed Axe from Carcera, steel battleaxe from felgands
  • 70-100 Mighty Battleaxe from Chaos Tower, Crescent and Rakar from Frost Giant Temple, Great Mithril Axe from underground zombie area.


Skill Level Weapon Wt. Str Area NPC Damage Parry Handed
15-20 A bronze axe 5 2 Ilderia Ilderia Greater than Average Very Poor Two Handed
45-55 A huge axe 5 Sunbird Tribe Village The village woodcutter Greater than Average Very Poor Two Handed
A nice elvish axe 3 Oblivios Dafyd Greater than Average Poor Two Handed
A woodsmans axe 4 10 Music Man Music Man Quest Greater than Average Poor Two Handed
55-65 A dark, double-bladed axe 5 >10 Sand dragons Average Adequate Two Handed
A double-sided battleaxe 4 >10 Nepeth Hanness the Smith Less Than Average Very Poor Two Handed
A giant steel axe 5 12 Anakim An anakim guard Average Very Poor Two Handed
A great steel axe Zombie Miners A dwarven zombie leader Average Adequate Two Handed
A sharp chrinspinx 5 Redcliff on Infidian Lazy Talding the mischievous Average Poor One/Two Handed
A steel battleaxe 6 13 Felgand's training camp Giledur, the adept axeman Greater than Average Fine Two Handed
A two-handed axe 5 12 Iceforge Clan Forge Doria, a rather bulky guard Less than Average Very Poor Two Handed
A wicked half-moon bladed axe 6 >10 Various Carcera Greater than Average Fine Two Handed
A woodsmans axe 5 Shipyard Crowlen, an evil-looking sailor Average Serviceable Two Handed
65-85 Crescent 5 14 Rune The Ordainer of the Silver Circle Greater than Average Serviceable Two Handed
A great mithril axe 6 Zombie Miners A dwarven zombie leader Greater than Average Fine Two Handed
A huge battleaxe 5 14 Steading Housecarl Average Serviceable Two Handed
A large mattock 5 10<15 Rune The frost giant, Aurgelmir Average Serviceable Two Handed
A mighty battleaxe 5 15 Chaos Tower Chaos Warrior Average Very Poor Two Handed
85-100 Rakar, Mattock of the Giants 5 16 Rune The frost giant, Aurgelmir Average ? Two Handed

Two handed sword

Attack Type: Slash
Fast for: No One Viable for: Paladin, Ranger, maybe Rogue
Uniques: Elvenheart, Powersword
  • Pros: High damage, reasonable parrying
  • Cons: Heavy, rare, slow to skill, especially at the start
  • High End Choices: Elves and half-elves obviously should wield Elvenheart – making a puny character one of the highest physical damage dealing. Steel greatsword from felgands pretty awesome, otherwise shadow sword or powersword are ok.

Suggested Skill Progression:

  • 0-40 Sword of Frost or Stone-Cutter sword from Giant’s conference.
  • 40-60 Large Sword from Frost Giants’ Steading.
  • 60-100 Shadow Sword from Razar, Elvenheart(for helf/elf) from Fort Vaugn, Powersword from Asvyan’s Domain, Steel Greatsword from felgands


Skill Level Weapon Wt. Str Area NPC Damage Parry Handed
0-5 Beast-slayer Balan Balan Greater than Average Very Poor Two Handed
45-55 An iron greatsword 4 10 Felgand's training camp Andredes, the adept swordsman Greater than Average Good Two Handed
A large steel sword 10 Nepeth Captain of the cityguard Average Good Two Handed
An outstanding sword 5 15 Brunswik A restful-looking guard Greater than Average Fine Two Handed
A rusted two-handed sword >9 Battlefield An undead Knight Average Adequate Two Handed
A steel bastard sword 3 >9 Nepeth The village sherriff Average Fine Two Handed
Stone-cutter Sword 11 Giant Conference Giants Conference Greater than Average Serviceable Two Handed
A sword of frost 11 Giant Conference Giants Conference Greater than Average Serviceable Two Handed
A thick sword 4 <14 Mystic Fair Sinyssham Greater than Average Serviceable Two Handed
55-65 A large sword 4 11 Steading Frost Giant Average Fine Two Handed
65-85 A steel greatsword 6 14 Felgand's training camp Kurnas, the skilled warrior Greater than Average Splendid Two Handed
85-100 Elvenheart the Sword 5 Brigand Fortress Zorgon Average Nearly Perfect Two Handed
The Shadow Sword 5 16 Chaos Tower Razar Average Fine Two Handed
Two-Handed Powersword 5 16 Asyvans Domain Asyvans Temple Average Nearly Perfect Two Handed