Difference between revisions of "Quenlar"

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What weapons he will accept:
 
What weapons he will accept:
  
'''Axe:''' Choppingweapon, dwarven mining pick (see [[Weapons#Axe|Weapons list]] for similar difficulty)
+
'''Axe:'''
 +
<dt2-showtable
 +
table="weapon_list_master" 
 +
class="wikitable sortable"
 +
where="Type='Axe' AND Skill='55-65' AND Area!='[[Shieldhand Clan]]'">
 +
<head>
 +
|-
 +
! class="unsortable" style="width:50px;"| Type
 +
! class="unsortable" style="width:200px" | Weapon
 +
! style="width:10px" | Wt.
 +
! style="width:10px" | Str
 +
! class="unsortable" style="width:200px" | Area
 +
! class="unsortable" style="width:200px" | NPC
 +
! style="width:135px" | Damage
 +
! style="width:90px" | Parry
 +
! style="width:80px" | Handed
 +
</head>
 +
<template>
 +
|-
 +
| style="text-align:center;" | {{{Type}}}
 +
| style="text-align:center;" | {{{Weapon}}}
 +
| style="text-align:center;" | {{{Wt.}}}
 +
| style="text-align:center;" | {{{Str}}}
 +
| style="text-align:center;" | {{{Area}}}
 +
| style="text-align:center;" | {{{NPC}}}
 +
| style="text-align:center;" | {{{Damage}}}
 +
| style="text-align:center;" | {{{Parry}}}
 +
| style="text-align:center;" | {{{Handed}}}
 +
</template>
 +
</dt2-showtable>
 +
 
 +
<dt2-showtable
 +
table="weapon_list_master" 
 +
class="wikitable sortable"
 +
where="Type='Axe' AND Skill='65-85' AND Area!='[[Shieldhand Clan]]'">
 +
<head>
 +
|-
 +
! class="unsortable" style="width:50px;"| Type
 +
! class="unsortable" style="width:200px" | Weapon
 +
! style="width:10px" | Wt.
 +
! style="width:10px" | Str
 +
! class="unsortable" style="width:200px" | Area
 +
! class="unsortable" style="width:200px" | NPC
 +
! style="width:135px" | Damage
 +
! style="width:90px" | Parry
 +
! style="width:80px" | Handed
 +
</head>
 +
<template>
 +
|-
 +
| style="text-align:center;" | {{{Type}}}
 +
| style="text-align:center;" | {{{Weapon}}}
 +
| style="text-align:center;" | {{{Wt.}}}
 +
| style="text-align:center;" | {{{Str}}}
 +
| style="text-align:center;" | {{{Area}}}
 +
| style="text-align:center;" | {{{NPC}}}
 +
| style="text-align:center;" | {{{Damage}}}
 +
| style="text-align:center;" | {{{Parry}}}
 +
| style="text-align:center;" | {{{Handed}}}
 +
</template>
 +
</dt2-showtable>
 +
 
 +
 
 +
'''Club:'''
 +
<dt2-showtable
 +
table="weapon_list_master" 
 +
class="wikitable sortable"
 +
where="Type='Club' AND Skill='55-65' AND Area!='[[Shieldhand Clan]]'">
 +
<head>
 +
|-
 +
! class="unsortable" style="width:50px;"| Type
 +
! class="unsortable" style="width:200px" | Weapon
 +
! style="width:10px" | Wt.
 +
! style="width:10px" | Str
 +
! class="unsortable" style="width:200px" | Area
 +
! class="unsortable" style="width:200px" | NPC
 +
! style="width:135px" | Damage
 +
! style="width:90px" | Parry
 +
! style="width:80px" | Handed
 +
</head>
 +
<template>
 +
|-
 +
| style="text-align:center;" | {{{Type}}}
 +
| style="text-align:center;" | {{{Weapon}}}
 +
| style="text-align:center;" | {{{Wt.}}}
 +
| style="text-align:center;" | {{{Str}}}
 +
| style="text-align:center;" | {{{Area}}}
 +
| style="text-align:center;" | {{{NPC}}}
 +
| style="text-align:center;" | {{{Damage}}}
 +
| style="text-align:center;" | {{{Parry}}}
 +
| style="text-align:center;" | {{{Handed}}}
 +
</template>
 +
</dt2-showtable>
 +
 
 +
<dt2-showtable
 +
table="weapon_list_master" 
 +
class="wikitable sortable"
 +
where="Type='Club' AND Skill='65-85' AND Area!='[[Shieldhand Clan]]'">
 +
<head>
 +
|-
 +
! class="unsortable" style="width:50px;"| Type
 +
! class="unsortable" style="width:200px" | Weapon
 +
! style="width:10px" | Wt.
 +
! style="width:10px" | Str
 +
! class="unsortable" style="width:200px" | Area
 +
! class="unsortable" style="width:200px" | NPC
 +
! style="width:135px" | Damage
 +
! style="width:90px" | Parry
 +
! style="width:80px" | Handed
 +
</head>
 +
<template>
 +
|-
 +
| style="text-align:center;" | {{{Type}}}
 +
| style="text-align:center;" | {{{Weapon}}}
 +
| style="text-align:center;" | {{{Wt.}}}
 +
| style="text-align:center;" | {{{Str}}}
 +
| style="text-align:center;" | {{{Area}}}
 +
| style="text-align:center;" | {{{NPC}}}
 +
| style="text-align:center;" | {{{Damage}}}
 +
| style="text-align:center;" | {{{Parry}}}
 +
| style="text-align:center;" | {{{Handed}}}
 +
</template>
 +
</dt2-showtable>
  
'''Club:''' hjem, mighty maul, huge warhammer (see [[Weapons#Club|Weapons list]] for similar difficulty)
 
  
 
'''Curved Blade:''' orcish sabre, falchion, steel backsword, katana, an onyx-hilted hooked sword (see [[Weapons#Curved Blade|Weapons list]] for similar difficulty)
 
'''Curved Blade:''' orcish sabre, falchion, steel backsword, katana, an onyx-hilted hooked sword (see [[Weapons#Curved Blade|Weapons list]] for similar difficulty)

Revision as of 23:49, 27 October 2014

Original Source: Quenlar (Shieldhand) Weaponry intel post on proboards by Nine; updates/corrections by AAwiki staff

Help Quenlar

Now, let it be said that ficer made weaponry made of tin or better at VF will suffice. If you give him a 1h version where its possible to make a 2h version, it will not suffice (because the difficulty will be too low). Ficer made rapiers need to be minimally made of steel.

What weapons he will accept:

Axe:

Type Weapon Wt. Str Area NPC Damage Parry Handed
Axe A choppingweapon 3 13 Blors Cavern Dwarven Guard Average Serviceable One Handed
Axe A mithril mining pick 2 12 Iceforge Clan Forge Vadsa the foreman Average Serviceable One Handed
Axe An iron bearded axe 3 12 Felgands training camp Khal, the pathfinder Average Adequate One Handed
Type Weapon Wt. Str Area NPC Damage Parry Handed
Axe A dwarven mining pick 2 14 Dwarven Mines Dwarven Miner Average Serviceable One Handed


Club:

Type Weapon Wt. Str Area NPC Damage Parry Handed
Club A heavy hammer 5 12<15 Mt. Kresh guard Average Very Poor One Handed
Club A nasty mace 3 12 Blors Cavern Blor Average Poor One Handed
Club A two-handed hammer 5 12 Iceforge Clan Forge Namori, a harried guard Average Very Poor Two Handed
Club The Big un(Unique version) 2 Cyranos House Festus the drunkard Average Nearly Perfect One Handed
Club A heavy mace 3 12 Mt. Kresh Mt. Kresh Average Fine One Handed
Type Weapon Wt. Str Area NPC Damage Parry Handed
Club A huge hammer 4 >11 Iceforge Clan Forge The master smith Average Very Poor Two Handed
Club Heavy Jeweled Encrusted Mace 4 14 Orc Mountain Kazarov Average Very Poor One Handed
Club Huge Warhammer 5 14 Steading Jarl Average Adequate Two Handed


Curved Blade: orcish sabre, falchion, steel backsword, katana, an onyx-hilted hooked sword (see Weapons list for similar difficulty)

Flail: vicious looking flail, metlof's two handed steel/mithril flail, ball and chain from Rylmis Forsaken Manor (see Weapons list for similar difficulty)

Longsword: fine silver sword, rune sword, exsquisite rune sword, Pendragon, Starblade (see Weapons list for similar difficulty)

Polearm: huge halberd, decent scythe, awesome scythe, orcish poleaxe, superior bardiche (see Weapons list for similar difficulty)

Rapier: dwarven jeweled rapier, very fine rapier (see Weapons list for similar difficulty)

Two handed axe: huge battle axe, crescent, mighty battleaxe (see Weapons list for similar difficulty)

Two handed sword: steel greatsword, shadow sword (see Weapons list for similar difficulty)

What you get

Also see table above:

well-balanced battlehammers: WBBH give bonus hits if your a dwarf, they also appear to hit quite a bit harder for dwarfs *shrug* never used em much

halfspears: Hspears give u heaps of extra attacks, but imo unless your chun they always hit really weakly, great for raising 2w tho

butterfly axes: utterfly axes are probably a favourite, you get the chance for a 3rd hit, and they appear to do much more dmg then any of the other dualies, at least for me without berserk

serrated shortswords: never used these dunno

dire flail: awesome weapon, frightens your opponent randomly throughout fight, so he does not hit whoevers tanking!

staff-mace: apparently it uses both staff and club skills, no idea how though, possibly like chain staff? shrug

steel spear: know nothing about this

steel poleaxe: seen it in use a few times, hardest hitting polearm in game I'm told, better then ascythe

sharpened keen steel scimitars: Forgot about these!, I believe you get +10 or +20 riposte, per not sure how they hit, but NP parry if my memory serves me well.

heavy staff-sling: like a second catty, not sure if it counts as staff or flail when not filled with rocks though..