Difference between revisions of "Ddoors"

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(Removed mages that were inactive for many months)
(I'm not sure that the missing 'brief' descriptions were causing misplaced doors, as most door mages know them by heart -- I am certain however that some mages were intentionally moving the doors for fun... They literally said so on the Geo line ->)
Line 65: Line 65:
 
Drowgar Tome: enter cleft, enter hole (you'll randomly land in a western room), stand, travel 1sw from the 3-way junction, jump down, stand, enter crack, say train, enter crack, climb handholds, 1ne, 3e, 1d, 4e, 1s, search eggshells, get egg, 1n, 1w, 1s, open curtain, 1s, say spy, 1w, give egg to shettal, 2w (entrance: 3e, 2n, 3w, 2u, push rock, stand, 1n).
 
Drowgar Tome: enter cleft, enter hole (you'll randomly land in a western room), stand, travel 1sw from the 3-way junction, jump down, stand, enter crack, say train, enter crack, climb handholds, 1ne, 3e, 1d, 4e, 1s, search eggshells, get egg, 1n, 1w, 1s, open curtain, 1s, say spy, 1w, give egg to shettal, 2w (entrance: 3e, 2n, 3w, 2u, push rock, stand, 1n).
  
== Essential Door List (Verbose to help door mages) ==
+
== Door List ==
 +
The list below is the same as the one above, but this list uses the brief mode view of the room where the door connects from, and goes to. This can be helpful to some mages that tend to get lost and aren't quite sure if the room they are in is the correct one to place the door. You can toggle between brief mode and verbose mode in-game by typing 'brief' to toggle it back and forth. If you type 'look' you'll always see the verbose description of the room no matter what view you are using, and if you type 'view' you will see the brief description of the room you are in, regardless of what view you are using.
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Door !! From !! To
+
! Door !! Area !! From !! To
 
|-
 
|-
| rowspan="2" | Artificers || At a cozy firepit ([[Tantallon]]) || Artificer Hall ([[Drakhiya]])
+
| 1e || shapeshifter enclave || Rickety quay (e,w) || A sheltered glade in the forest (n,e,s,w)
 
|-
 
|-
| 6w 2n || 12w 4s 12w 6s 1e 1s 12e 11s 1e 11s 4w 1s 1w 2s 4w 1s 1e 4ne 2se 1sw 1se
+
| 1n || ranger camp || Glory Walk (n,e,s) || Ranger Camp (out,tent)
 
|-
 
|-
| rowspan="2" | Andeli || Tantallon shop ([[Tantallon]]) || Andeli shop ([[Andeli]])
+
| 1s || thranarack pub || Shoreline Road (n,s) || A small pub (e)
 
|-
 
|-
| 1w 1n || Andeli shop
+
| 1se of artificer hall || neville (monk garden) || Library of Artifice (nw) || Temple, Peaceful Courtyard (s,n)
 
|-
 
|-
| rowspan="2" | Uena || Village Centre ([[Tantallon]]) || Supply room of the temple ([[Iceforge Clan Forge]])
+
| 1sw of artificer hall || anguish (coordinates -17,60) || Artificer's Shop (ne) || On a bonechilling glacier (s,e,w)
 
|-
 
|-
| 3w ||  
+
| 1w || jaochi hall || Main Street (n,e,w,s) || A thatched hut (w)
 
|-
 
|-
| rowspan="2" | Misha || East Village Crossroads ([[Tantallon]]) || Banquet hall ([[Nepeth]])
+
| 1w, 1n || andeli castle shoppe || Shop (s,w) || Andeli Castle Shoppe (e)
 
|-
 
|-
| ||  
+
| 2e || gwot's camp (gwot) || Harbour (n,w,s,d) || At a reed debris hut (se,enter)
 
|-
 
|-
| rowspan="2" | Rangers || Glory Walk ([[Tantallon]]) || Ranger Camp (northern Anguish)
+
| 2e, 1d || infidian (outside factor's hut) || Wharf (u,n) || Light forest (n,e,w)
 
|-
 
|-
| 1n || 31n, 9w, 10n, 16e, s
+
| 2e, 1d, 1n || southeastern isle (harbour) || A hole in the wall rental agency (s,w) || SE Isle harbour (n,e)
 
|-
 
|-
| rowspan="2" | Shapeshifters || Rickety quay ([[Tantallon]]) || A sheltered glade in the forest (southern Anguish)
+
| 2e, 1n || hobbitat shop || A small bait and tackle shop (s) || The Hobbitat shop (w)
 
|-
 
|-
| 1e ||  
+
| 2n || duender (the waving blade) || Glory Walk (n,s,w) || <Player Shop> (s,w)
 
|-
 
|-
| rowspan="2" | SE Isle || A hole in the wall rental agency ([[Tantallon]]) || ([[SE Isle]])
+
| 2s || nepeth (intersection) || Shoreline Road (n,s) || Nepeth, intersection of Merchant, Knight and Library (n,e,s,w)
 
|-
 
|-
| 2e d 1n || where the Atlantis drops you off
+
| 2s, enter alley || aalgirzst (rench made) || A narrow alley (e) || <Player Shop> (e,w)
 
|-
 
|-
| rowspan="2" | Gwot || Harbour ([[Tantallon]]) || At a reed debris hut (northern Infidian)
+
| 2w || fallan (falcons crest) || Main Street (w,e) || <Player Shop> (ne,w)
|-
 
| 2e || 1w 15n 3e 6n 8e 25n 1w 1n 6w nw (from Infidian dock)
 
 
|-
 
|-
| rowspan="2" | Infidian dock || Wharf ([[Tantallon]]) || Light forest (southern Infidian)
+
| 3n || hobbitat habit || Glory Walk (n,s) || <Player Shop> (n,s)
 
|-
 
|-
| 2e 1d || where Diggan drops you off
+
| 3s || norton (norton knick knacks) || Shoreline Road (n,s,w) || <Player Shop> (e,w)
 
|-
 
|-
| rowspan="2" | Monks || Library of Artifice ([[Drakhiya]]) || Temple, Peaceful Courtyard ([[Neville]])
+
| 3s, 1w, 1n || anguish (outside snowfolk guild) || Deteriorated hut (n,s) || Snowfolk guild hall (out,n)
 
|-
 
|-
| 12w 4s 12w 6s 1e 1s 12e 11s 1e 11s 4w 1s 1w 2s 4w 1s 1e 4ne 2se 1sw 2se ||  
+
| 3w || iceforge clan (uena) || Village Centre (n,e,w,s) || Supply room of the temple (e)
 
|-
 
|-
| rowspan="2" | NW Corner || Artificer's Shop ([[Drakhiya]]) || On a bonechilling glacier ([[Anguish Tundra]])
+
| 3w, 1s, 1w, 1u || manspider caves (drowgar tome) || Tower hall (d) || In a small chamber (e)
 
|-
 
|-
| 12 w 4s 12w 6s 1e 1s 12e 11s 1e 11s 4w 1s 1w 2s 4w 1s 1e 4ne 2se 1sw 1se 1sw ||
+
| 4w || arcadia (rustic fares) || Main Street (e,w) || <Player Shop> (se,w)
 
|-
 
|-
| rowspan="2" | Snowfolk Igloo || Deteriorated hut ([[Tantallon]]) || Snowfolk guild hall ([[Anguish Tundra]])
+
| 5w || gemynd (peaceful rest) || Trader Lane (n,w,e,s) || <Player Shop> (w,e)
 
|-
 
|-
| 3s 1w 1n || 31n 9w 10n 8w 25n 11e 4s 5e 4s 4e 3n enter igloo
+
| 6w || smoking roc || Main Street (w,e,n,s) || The Smoking Roc (out)
 +
|-
 +
| 6w, 2n || artificer hall || At a cozy firepit (s) || Artificer Hall (ne,se,sw,nw,d)
 +
|-
 +
| x-roads || nepeth (misha) || East Village Crossroads (n,e,s,w) || Banquet hall (w,s)
 
|}
 
|}
  

Revision as of 20:14, 12 December 2019

The shimmering blue doors, also called "dimensional doors" or "ddoor" for short, are usually scattered around Tantallon and are put there by Mages after each reboot. The doors create a link between two places so that players can travel around quickly. Although doors can be dispelled it is frowned upon and could result in consequences with the law team. Not all of the doors are commonly used and some may only be created at the discretion of the Mage.

Door Mages

It is quite costly for Mages to create these doors and cast permanency on them since it requires huge amounts of spellpoints and the rare nightshade reagent. If you enjoy using these doors please help the Mages that create them by donating coins and nightshade to any of the active, known door Mages. The door Mages are listed below in alphabetical order.

Brynna, Boofy, Fenja, Greycloak, Kepler, Mithran, Mundungu, Raederle, Wittigo, Wussmage, Xaedra, Zayvin

Door List

Door Area Directions
1e shapeshifter enclave 11s, 17w, 6s, 1e, 1s, 12e, 11s, 3e
1n ranger camp 31n, 9w, 10n, 16e, 1s, enter camp
1s thranarack pub 31n, 9w, 3n, 4w, 3n, 1w
1se of artificer hall neville (monk garden) 13n, 3e, 4n, 1e, 2n
1sw of artificer hall anguish (coordinates -17,60) 31n, 9w, 10n, 8w, 25n
1w jaochi hall 2e, 1d, enter door, 1w, 15n, 3e, 6n, 8e, 25n, 1w, 11n, 1e, 10n, 7e, 5n, 2w, 1n, 3u, 2e
1w, 1n andeli castle shoppe 31n, 9w, (quest area)
2e gwot's camp (gwot) 2e, 1d, enter door, 1w, 15n, 3e, 6n, 8e, 25n, 1w, 1n, 6w, 1nw
2e, 1d infidian (outside factor's hut) 3w, 2n, charter infidian, 2s, 5e, 1d, enter lancer
2e, 1d, 1n southeastern isle (harbour) 2e, 1d, wait for the ship atlantis to arrive, enter atlantis, wait to sail and dock at destination, leave ship
2e, 1n hobbitat shop 33n, 1ne, 1e
2n duender (the waving blade) 11s, 17w, 6s, 1e, 1s, 1sw, 1w, 1n
2s nepeth (intersection) 13n, 6w, 3n
2s, enter alley aalgirzst (rench made) 20n, 8w, 1s, 1w, 1s, 2w, 1n, 23w, 1n, 3w, 1n, 1w, 3n, 1e
2w fallan (falcons crest) 2e, 1d, enter door, 1w, 15n, 3e, 6n, 8e, 6n, 4e, 1sw
3n hobbitat habit 33n, 1ne, 2n, 1e, 1ne, 1s
3s norton knick knacks 31n, 9w, 10n, 17e, 6n, 2e, 4ne, 1n, 1w
3s, 1w, 1n anguish (outside snowfolk guild) 31n, 9w, 10n, 8w, 24n, 10e, 5s, 6e, 2s, 4e, 3n
3w iceforge clan (uena) 31n, 9w, 10n, 8w, 20n, 6e, 5s, 6e, 1ne, 2e, 1se, 4e, 1s, 1w, 2n, 1u, 1n, open n, 1n
3w, 1s, 1w, 1u manspider caves (drowgar tome) 11s, 17w, 6s, 1e, 1s, 8e, 14s, 1w, 1se, (see notes below)
4w arcadia (rustic fares) 24n, 9w, 1nw
5w gemynd (peaceful rest) 2e, 1d, enter door, 1w, 15n, 3e, 3n, 1w, 1sw, 1nw, 1w, 1sw, 1w, 2n, 1e
6w smoking roc 2e, 1d, enter door, 17e, 17n, 6w, 1s, 2w, 1s, enter
6w, 2n artificer hall 11s, 17w, 6s, 1e, 1s, 12e, 11s, 1e, 11s, 4w, 1s, 1w, 2s, 2w, 1s, 1w, 2nw, 1sw, 1se
x-roads nepeth (misha) 13n, 6w, 10n, open n, 1n, open e, 2e, 2n

Notes

Drowgar Tome: enter cleft, enter hole (you'll randomly land in a western room), stand, travel 1sw from the 3-way junction, jump down, stand, enter crack, say train, enter crack, climb handholds, 1ne, 3e, 1d, 4e, 1s, search eggshells, get egg, 1n, 1w, 1s, open curtain, 1s, say spy, 1w, give egg to shettal, 2w (entrance: 3e, 2n, 3w, 2u, push rock, stand, 1n).

Door List

The list below is the same as the one above, but this list uses the brief mode view of the room where the door connects from, and goes to. This can be helpful to some mages that tend to get lost and aren't quite sure if the room they are in is the correct one to place the door. You can toggle between brief mode and verbose mode in-game by typing 'brief' to toggle it back and forth. If you type 'look' you'll always see the verbose description of the room no matter what view you are using, and if you type 'view' you will see the brief description of the room you are in, regardless of what view you are using.

Door Area From To
1e shapeshifter enclave Rickety quay (e,w) A sheltered glade in the forest (n,e,s,w)
1n ranger camp Glory Walk (n,e,s) Ranger Camp (out,tent)
1s thranarack pub Shoreline Road (n,s) A small pub (e)
1se of artificer hall neville (monk garden) Library of Artifice (nw) Temple, Peaceful Courtyard (s,n)
1sw of artificer hall anguish (coordinates -17,60) Artificer's Shop (ne) On a bonechilling glacier (s,e,w)
1w jaochi hall Main Street (n,e,w,s) A thatched hut (w)
1w, 1n andeli castle shoppe Shop (s,w) Andeli Castle Shoppe (e)
2e gwot's camp (gwot) Harbour (n,w,s,d) At a reed debris hut (se,enter)
2e, 1d infidian (outside factor's hut) Wharf (u,n) Light forest (n,e,w)
2e, 1d, 1n southeastern isle (harbour) A hole in the wall rental agency (s,w) SE Isle harbour (n,e)
2e, 1n hobbitat shop A small bait and tackle shop (s) The Hobbitat shop (w)
2n duender (the waving blade) Glory Walk (n,s,w) <Player Shop> (s,w)
2s nepeth (intersection) Shoreline Road (n,s) Nepeth, intersection of Merchant, Knight and Library (n,e,s,w)
2s, enter alley aalgirzst (rench made) A narrow alley (e) <Player Shop> (e,w)
2w fallan (falcons crest) Main Street (w,e) <Player Shop> (ne,w)
3n hobbitat habit Glory Walk (n,s) <Player Shop> (n,s)
3s norton (norton knick knacks) Shoreline Road (n,s,w) <Player Shop> (e,w)
3s, 1w, 1n anguish (outside snowfolk guild) Deteriorated hut (n,s) Snowfolk guild hall (out,n)
3w iceforge clan (uena) Village Centre (n,e,w,s) Supply room of the temple (e)
3w, 1s, 1w, 1u manspider caves (drowgar tome) Tower hall (d) In a small chamber (e)
4w arcadia (rustic fares) Main Street (e,w) <Player Shop> (se,w)
5w gemynd (peaceful rest) Trader Lane (n,w,e,s) <Player Shop> (w,e)
6w smoking roc Main Street (w,e,n,s) The Smoking Roc (out)
6w, 2n artificer hall At a cozy firepit (s) Artificer Hall (ne,se,sw,nw,d)
x-roads nepeth (misha) East Village Crossroads (n,e,s,w) Banquet hall (w,s)

Shop doors (Verbose to help door mages)

Door From To
Hobbitat Habit (smokes) Owner: TeDdyBEar Glory Walk (Tantallon) Hobbitat Habit (Hobbitat)
3n 33n ne 2n e ne s
The Waving Blade (Alcohol) Owner: Halawen Glory Walk (Tantallon) The Waving Blade (Duender)
2n 12w 4s 12w 6s 1e 1s 1sw 1w 1n
Rench Made (smokes) Owner: RaFeL A narrow alley (Tantallon) Rench Made (Aalgirzst)
2s enter alley
Thirsty Dwarf (soft drink) Owner: WINter (currently no door) Thirsty Dwarf (Thranarack)
(no door as the Thranarack is so close) 31n 9w 2n 4w 5n 2w 1s
Falcons Crest (medicinals) Owner: SwiftEye Main Street (Tantallon) Falcons Crest (Fallan)
2w 1w, 15n, 3e, 2n, 5e, 10n, 7e, 1sw (from Infidian dock)
or
1se, 6e, 1s, 1e, 19s, 4e, 1sw (from Gwot)
Rustic Fares (food/meat) Owner: Potus Main Street (Tantallon) (Arcadia)
4w 24n 9w 1nw
Peaceful Rest (food/meat) Owner: Raze Main Street (Tantallon) (Gemynd)
5w (from Infidian door) w 15n 3e 3n w sw nw w sw w 2n e
Mercy Medicinals (medicinals) Owner: Zwr (currently no door) Mercy Medicinals (Neville)
(no door as Neville is so close) 10n 3e 5n 3e 1s
Norton Knick Knacks (soft drink) Owner: Elina Shoreline Road Norton Knick Knacks (Norton Village)
3s 31n 9w 10n 17e 6n 2e 4ne n w

Other doors

Door From To
Thranarack Shoreline Road (Tantallon) A small pub (Thranarack)
1s
Nepeth Shoreline Road (Tantallon) Nepeth, intersection of Merchant, Knight and Library (Nepeth)
2s
Drow tome Tower hall (Tantallon) In a small chamber (Manspiders)
3w 1s 1w 1u
Romaf Main Street (w,e,n,s) (Tantallon) The Smoking Roc (Infidian)
6w
Jaochi Main Street (w,e,n,s) (Tantallon) Jaochi
1w
Hobbitat Shop A small bait and tackle shop (Tantallon) Hobbitat Shop (Hobbitat)
2e 1n 33n ne e

Full door list

Door From To
Artificers At a cozy firepit (Tantallon) Artificer Hall (Drakhiya)
6w 2n 12w 4s 12w 6s 1e 1s 12e 11s 1e 11s 4w 1s 1w 2s 4w 1s 1e 4ne 2se 1sw 1se
Andeli Tantallon shop (Tantallon) Andeli shop (Andeli)
1w 1n Andeli shop
Uena Village Centre (Tantallon) Supply room of the temple (Iceforge Clan Forge)
3w
Misha East Village Crossroads (Tantallon) Banquet hall (Nepeth)
Rangers Glory Walk (Tantallon) Ranger Camp (northern Anguish)
1n
Thranarack Shoreline Road (Tantallon) A small pub (Thranarack)
1s
Nepeth Shoreline Road (Tantallon) Nepeth, intersection of Merchant, Knight and Library (Nepeth)
2s
Shapeshifters Rickety quay (Tantallon) A sheltered glade in the forest (southern Anguish)
1e
SE Isle A hole in the wall rental agency (Tantallon) (SE Isle)
2e d 1n where the Atlantis drops you off
Gwot Harbour (Tantallon) At a reed debris hut (northern Infidian)
2e 1w 15n 3e 6n 8e 25n 1w 1n 6w nw (from Infidian dock)
Infidian dock Wharf (Tantallon) Light forest (southern Infidian)
2e 1d where Diggan drops you off
Monks Library of Artifice (Drakhiya) Temple, Peaceful Courtyard (Neville)
12w 4s 12w 6s 1e 1s 12e 11s 1e 11s 4w 1s 1w 2s 4w 1s 1e 4ne 2se 1sw 2se
NW Corner Artificer's Shop (Drakhiya) On a bonechilling glacier (Anguish Tundra)
12 w 4s 12w 6s 1e 1s 12e 11s 1e 11s 4w 1s 1w 2s 4w 1s 1e 4ne 2se 1sw 1se 1sw
Drow tome Tower hall (Tantallon) In a small chamber (Manspiders)
3w 1s 1w 1u
Snowfolk Igloo Deteriorated hut (Tantallon) Snowfolk guild hall (Anguish Tundra)
3s 1w 1n 31n 9w 10n 8w 25n 11e 4s 5e 4s 4e 3n enter igloo
Romaf Main Street (Tantallon) The Smoking Roc (Infidian)
6w