Difference between revisions of "Windmill"

From Ancient Anguish Mud Wiki - AAwiki

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== NPCs ==
 
== NPCs ==
 
+
<dt2-showtable
{| class="wikitable sortable"
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table="npc_list_master"
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class="wikitable sortable"  
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where="Location='[[Windmill]]'">
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<head>
 
|-
 
|-
 
! NPC
 
! NPC
! data-sort-type="number" | Level
+
! Race
 +
! data-sort-type="number"|Level
 
! Aim
 
! Aim
! Race
 
 
! Smitable
 
! Smitable
! data-sort-type="number" | Experience
+
! data-sort-type="number"|Experience
 +
! NPC Count
 
! Alignment
 
! Alignment
! NPC Count
+
</head>
 +
<template>
 
|-
 
|-
| Meateater||17||None||[[undead]]||yes||3941||Evil||1
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| {{{NPC}}}
|-
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| {{{Race}}}
| A millman||13||head||[[human]]||Yes||778||Evil||1
+
| {{{Level}}}
|-
+
| {{{Aim}}}
| A windmill guard||15||head||[[human]]||Yes||1751||Evil||1
+
| {{{Smitable}}}
|}
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| {{{Experience}}}
 +
| {{{NPC Count}}}
 +
| {{{Alignment}}}
 +
</template>
 +
</dt2-showtable>
 +
 
  
 
== Weapons ==
 
== Weapons ==
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! Parry
 
! Parry
 
! Source
 
! Source
|-
 
| Butchers Knife||[[knife]]||15 to 20||Average||Very Poor||Millman
 
 
|-
 
|-
 
| Longsword||[[longsword]]||35 to 45||Average||Fine||Windmill Guard, Temple Guard, Old Smith
 
| Longsword||[[longsword]]||35 to 45||Average||Fine||Windmill Guard, Temple Guard, Old Smith
 
|}
 
|}
 +
<dt2-showtable
 +
table="weapon_list_master" 
 +
class="wikitable sortable"
 +
where="Area='[[Windmill]]'">
 +
<head>
 +
|-
 +
! Weapon
 +
! Type
 +
! Skill
 +
! Wt.
 +
! Str
 +
! NPC
 +
! Damage
 +
! Parry
 +
! Handed
 +
</head>
 +
<template>
 +
|-
 +
| {{{Weapon}}}
 +
| {{{Type}}}
 +
| style="text-align:center;" | {{{Skill}}}
 +
| style="text-align:center;" | {{{Wt.}}}
 +
| style="text-align:center;" | {{{Str}}}
 +
| {{{NPC}}}
 +
| {{{Damage}}}
 +
| {{{Parry}}}
 +
| {{{Handed}}}
 +
</template>
 +
</dt2-showtable>
  
 
[[Category:Anguish]]
 
[[Category:Anguish]]

Revision as of 17:37, 2 November 2014

Fast Facts

Coder: Asyvan
Continent: Anguish
Directions: 11w 4n enter windmill
Loot: Not rated
Suitable: Mid-High Level Area
Difficulty: Not rated

Blurb

It is a perfectly normal windmill. Also, it has something matter-of-factly abnormal. But never you mind about that.

NPCs

NPC Race Level Aim Smitable Experience NPC Count Alignment
A millman Human 13 head Yes 778 1 1Evil
A windmill guard Human 15 head Yes 1751 1 1Evil
Meateater Undead 17 None yes 3941 1 1Evil


Weapons

Weapon Type Skill Damage Parry Source
Longsword longsword 35 to 45 Average Fine Windmill Guard, Temple Guard, Old Smith
Weapon Type Skill Wt. Str NPC Damage Parry Handed
A butchers knife Knife 15-20 1 3 Millman Average Very Poor One Handed