Difference between revisions of "Uniques"

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m (Alphabetizing)
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== Club ==
 
== Club ==
Onix, Horn of Power: 15-20 Skill, Average Damage, Poor Parry. Gives strange healing bonuses, seems to have chance of 1hp/1sps(maybe more?) per round when fighting enemies of equal or higher level.
 
 
 
The Big Un: Seems to be a non-unique version and a unique version. Unique version varies to your skill. Unknown beyond that knowledge
 
The Big Un: Seems to be a non-unique version and a unique version. Unique version varies to your skill. Unknown beyond that knowledge
 
Stone Smasher Maul: +1 Strength
 
  
 
the Destructor: +1 Dex for Dwarves, evals better for Dwarves.  
 
the Destructor: +1 Dex for Dwarves, evals better for Dwarves.  
  
 
Krakadoom: Can "wave warhammer at opponent" for a shock attack, no sps but has recharge time ~ 30 seconds.  
 
Krakadoom: Can "wave warhammer at opponent" for a shock attack, no sps but has recharge time ~ 30 seconds.  
 +
 +
Onix, Horn of Power: 15-20 Skill, Average Damage, Poor Parry. Gives strange healing bonuses, seems to have chance of 1hp/1sps(maybe more?) per round when fighting enemies of equal or higher level.
 +
 +
Stone Smasher Maul: +1 Strength
  
 
== Curved Blade ==
 
== Curved Blade ==
 +
Blade of Sethic: Two handed, specials unknown?
 +
 +
Draqisfang: Sabre originally, turns to user's highest skill
  
 
The Eagle Talon:  Has a bonus for Parry and Block. One handed or Two handed.
 
The Eagle Talon:  Has a bonus for Parry and Block. One handed or Two handed.
  
 
Flamberge, the flame sword: Changes to users skill, but only upwards. Switches between flame attacks and normal. Better vs bigger things, dragons specifically. If it feels you're attacking a worthy opponent, it will advise you which body part to aim at.
 
Flamberge, the flame sword: Changes to users skill, but only upwards. Switches between flame attacks and normal. Better vs bigger things, dragons specifically. If it feels you're attacking a worthy opponent, it will advise you which body part to aim at.
 
Draqisfang: Sabre originally, turns to user's highest skill
 
 
Blade of Sethic: Two handed, specials unknown?
 
  
 
== Exotic ==  
 
== Exotic ==  
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== Flail ==  
 
== Flail ==  
 +
Flail of Ancient Demolition: Causes lovely knockdown effects, based on wielders strength
  
 
Morningstar: Extra damage vs humans.  
 
Morningstar: Extra damage vs humans.  
 
Flail of Ancient Demolition: Causes lovely knockdown effects, based on wielders strength
 
  
 
== Knife ==
 
== Knife ==
 
 
Gemmed Rondel Dagger: modify's rogue skills, +to ambush alert, - to dis
 
Gemmed Rondel Dagger: modify's rogue skills, +to ambush alert, - to dis
  
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== Longsword ==
 
== Longsword ==
 +
Andellens Wrath: Bonus hits vs humans?
  
 
Bloodred: has a small bonus while using it Evil i think?
 
Bloodred: has a small bonus while using it Evil i think?
 
Andellens Wrath: Bonus hits vs humans?
 
  
 
Pendragon: Bonus for humans?
 
Pendragon: Bonus for humans?
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== Polearm ==  
 
== Polearm ==  
 +
Awesome Scythe: Semi, nothing special?
  
 
Orcish Poleaxe: Semi, nothing special?
 
Orcish Poleaxe: Semi, nothing special?
 
Awesome Scythe: Semi, nothing special?
 
  
 
== Rapier ==
 
== Rapier ==
 
 
Crystal Blade: 17 dex required or something like that, +2 dex
 
Crystal Blade: 17 dex required or something like that, +2 dex
  
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== Staff ==
 
== Staff ==
 +
Crosier of Pain: +2 wis
 +
 +
Peculiar Black Rod: Semi I think, +1 dex, -1 con, +10 magic resist, +50 cold resist
  
 
Staff of Tarran: AC bonus
 
Staff of Tarran: AC bonus
  
 
Tetsubo: ??
 
Tetsubo: ??
 
Peculiar Black Rod: Semi I think, +1 dex, -1 con, +10 magic resist, +50 cold resist
 
 
Crosier of Pain: +2 wis
 
  
 
== Two Handed Sword ==
 
== Two Handed Sword ==
 +
Elvenheart: +3 Strength to Elves, +2 strength to half-elves
  
 
Two-Handed Powersword: ??
 
Two-Handed Powersword: ??
 
Elvenheart: +3 Strength to Elves, +2 strength to half-elves
 
  
 
== Two Handed Axe ==  
 
== Two Handed Axe ==  
 
 
Rakar, Mattock of the Giants: Some special attack akin to kraky, "ravage" I think. Hits harder vs bigger enemies.  
 
Rakar, Mattock of the Giants: Some special attack akin to kraky, "ravage" I think. Hits harder vs bigger enemies.  
  
 
== Unarmed ==  
 
== Unarmed ==  
 
 
Brass knuckles: +2 str, +15 unarmed
 
Brass knuckles: +2 str, +15 unarmed
  
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== Armour ==  
 
== Armour ==  
 
Star Armour: +5 to all resists, awesome AC
 
 
 
Armour of Gaius: Great eval, hurts attackers?
 
Armour of Gaius: Great eval, hurts attackers?
  
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Black Mithril Platemail: Good mithril Scrap.. not too terrible eval, I guess.
 
Black Mithril Platemail: Good mithril Scrap.. not too terrible eval, I guess.
 +
 +
Black Robe: +20 some resistances
  
 
Dragon Platemail: +some resistances fire/magic? amazing armour.
 
Dragon Platemail: +some resistances fire/magic? amazing armour.
 
Black Robe: +20 some resistances
 
  
 
Flying Shield: Legal speedwalk, weighs 1
 
Flying Shield: Legal speedwalk, weighs 1
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Reflective bracer: +5 resistances 1 con
 
Reflective bracer: +5 resistances 1 con
 +
 +
The Shroud of Gustanado - Weight chances from 0-10 along with its eval from poor-AP
  
 
Spiked gauntlets - occasionally gives substantial damage increase(can also take on bonuses of brass knuckles
 
Spiked gauntlets - occasionally gives substantial damage increase(can also take on bonuses of brass knuckles
 +
 +
Spiked shield - small damaging random special
 +
 +
Star Armour: +5 to all resists, awesome AC
  
 
Stone helmet - unique?
 
Stone helmet - unique?
  
 
Strangely Patterned Cloak: AP prot, bonus to rogues
 
Strangely Patterned Cloak: AP prot, bonus to rogues
 
The Shroud of Gustanado - Weight chances from 0-10 along with its eval from poor-AP
 
  
 
Weird looking blue robe - +30 magic resist
 
Weird looking blue robe - +30 magic resist
 
Spiked shield - small damaging random special
 
  
 
Wigwog Sking: Shield, Resistances??
 
Wigwog Sking: Shield, Resistances??
  
 
== Magical Equipment, Other ==  
 
== Magical Equipment, Other ==  
 +
Belt of the Giant: High capacity container
 +
 +
Drutes bauble: Unique? Lets you emote at people from afar
  
Medallion of the Night - lowers align to evil, AC boost, resistances
+
Evil Eye: Can use scry on lower level players, need sps?
  
 
Golden Amulet - Semi-unique, varyable AC bonuses
 
Golden Amulet - Semi-unique, varyable AC bonuses
  
Drutes bauble: Unique? Lets you emote at people from afar
+
Medallion of the Night - lowers align to evil, AC boost, resistances
 +
 
  
Evil Eye: Can use scry on lower level players, need sps?
 
  
Belt of the Giant: High capacity container
 
  
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 
[[Category:Armours]]
 
[[Category:Armours]]

Revision as of 00:22, 1 September 2013

This is listings for uniques and semi-unique weapons and armours. For design documents items see the relevant page.

See Special Items for things that aren't quite uniques, but have special properties.


Axe

Currently no (one handed) axe uniques.

Club

The Big Un: Seems to be a non-unique version and a unique version. Unique version varies to your skill. Unknown beyond that knowledge

the Destructor: +1 Dex for Dwarves, evals better for Dwarves.

Krakadoom: Can "wave warhammer at opponent" for a shock attack, no sps but has recharge time ~ 30 seconds.

Onix, Horn of Power: 15-20 Skill, Average Damage, Poor Parry. Gives strange healing bonuses, seems to have chance of 1hp/1sps(maybe more?) per round when fighting enemies of equal or higher level.

Stone Smasher Maul: +1 Strength

Curved Blade

Blade of Sethic: Two handed, specials unknown?

Draqisfang: Sabre originally, turns to user's highest skill

The Eagle Talon: Has a bonus for Parry and Block. One handed or Two handed.

Flamberge, the flame sword: Changes to users skill, but only upwards. Switches between flame attacks and normal. Better vs bigger things, dragons specifically. If it feels you're attacking a worthy opponent, it will advise you which body part to aim at.

Exotic

Sceptre of Fools: Cures plague, Apparently not wieldable?

Flail

Flail of Ancient Demolition: Causes lovely knockdown effects, based on wielders strength

Morningstar: Extra damage vs humans.

Knife

Gemmed Rondel Dagger: modify's rogue skills, +to ambush alert, - to dis

Shadowspawn: +2(?) strength (rogues only) Have to feed corpses or it'll reduce your strength

Longsword

Andellens Wrath: Bonus hits vs humans?

Bloodred: has a small bonus while using it Evil i think?

Pendragon: Bonus for humans?

Starblade: +30 to all resistances and gives 5 special magic attacks

Sword of Virgis: +20 longsword skill to women. See: purple cloak

Marksmanship

Crossbow: Yep. Its a magical crossbow.

Polearm

Awesome Scythe: Semi, nothing special?

Orcish Poleaxe: Semi, nothing special?

Rapier

Crystal Blade: 17 dex required or something like that, +2 dex

Sword Of Gilian: +2 con

Shortsword

Blade Of Losoth: Bonus damages for mages, elves and half-elves

Ebonblade: ??

Spear

Currently no unique spears.

Staff

Crosier of Pain: +2 wis

Peculiar Black Rod: Semi I think, +1 dex, -1 con, +10 magic resist, +50 cold resist

Staff of Tarran: AC bonus

Tetsubo: ??

Two Handed Sword

Elvenheart: +3 Strength to Elves, +2 strength to half-elves

Two-Handed Powersword: ??

Two Handed Axe

Rakar, Mattock of the Giants: Some special attack akin to kraky, "ravage" I think. Hits harder vs bigger enemies.

Unarmed

Brass knuckles: +2 str, +15 unarmed

Slap glove: +1 str, +1 dex

Armour

Armour of Gaius: Great eval, hurts attackers?

Armour of Ichor: Turns corpses into HP/SP

Black Mithril Platemail: Good mithril Scrap.. not too terrible eval, I guess.

Black Robe: +20 some resistances

Dragon Platemail: +some resistances fire/magic? amazing armour.

Flying Shield: Legal speedwalk, weighs 1

Gauntlet of tarran - +40 blocking???

Helm of Gaius: Deflect blows

Magic surcoat - +30 to cold/fire/magic

Reflective bracer: +5 resistances 1 con

The Shroud of Gustanado - Weight chances from 0-10 along with its eval from poor-AP

Spiked gauntlets - occasionally gives substantial damage increase(can also take on bonuses of brass knuckles

Spiked shield - small damaging random special

Star Armour: +5 to all resists, awesome AC

Stone helmet - unique?

Strangely Patterned Cloak: AP prot, bonus to rogues

Weird looking blue robe - +30 magic resist

Wigwog Sking: Shield, Resistances??

Magical Equipment, Other

Belt of the Giant: High capacity container

Drutes bauble: Unique? Lets you emote at people from afar

Evil Eye: Can use scry on lower level players, need sps?

Golden Amulet - Semi-unique, varyable AC bonuses

Medallion of the Night - lowers align to evil, AC boost, resistances