Difference between revisions of "Uniques"

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* Andellens Wrath: ??
+
This is listings for uniques and semi-unique weapons and armours. For document items see the relevant page.
* Armour of Gaius: ??
+
 
* Armour of Ichor - Turns corpses into HP/SP
+
 
* Awesome scythe - nothing apparent
+
 
* black mithril platemail - LOL
+
 
* Black Robe - +20 some resistances
+
== Axe ==
* Blade Of Losoth: ??
+
Currently no (one handed) axe uniques.
* Blade of Righteousness: damage varies based on own align and opponents align.
+
 
* Bloodred: has a small bonus while using it Evil i think? :S
+
== Club ==
* Brass knuckles - +2 str, +15 unarmed
+
Onix, Horn of Power: 15-20 Skill, Average Damage, Poor Parry. Gives strange healing bonuses, seems to have chance of 1hp/1sps(maybe more?) per round when fighting enemies of equal or higher level.
* Chainstaff: Extra hits based on 2wep skill
+
 
* Crosier of Pain: +2 wis
+
The Big Un: Seems to be a non-unique version and a unique version. Unique version varies to your skill. Unknown beyond that knowledge
* Crossbow: Duh
+
 
* Crystal Blade: 17 dex required or something like that??
+
Stone Smasher Maul: +1 Strength
* Demons Fury: Heals user on a weapon swing.
+
 
* Destructor: +1 Dex to dwarvsies
+
the Destructor: +1 Dex for Dwarves, nothing besides that.
* Dragon Platemail: +some resistances fire/magic? amazing armour.
+
 
* Draqisfang: Changes to user's highest skill (For people with 1700 to Axe)
+
Krakadoom: Can "wave warhammer at opponent" for a shock attack
* Ebonblade: ??
+
 
* Elemental crossbow - NEVER MISSES
+
== Curved Blade ==
* Elvenheart: +3 to elves and half-elves
+
 
* Flail of Ancient Demolition: Chance of knockdown, based on str
+
The Eagle Talon:  Has a bonus for Parry and Block. One handed or Two handed.
* Flying Shield: Legal speedwalk, weighs 1
+
 
* Gathering of the Spiders: -1 dex to opponent
+
Flamberge, the flame sword: Changes to users skill, but only upwards. Switches between flame attacks and normal. Better vs bigger things, dragons specifically.
* Gauntlet of tarran - +40 blocking???
+
 
* Gemmed Rondel Dagger: modify's rogue skills, +to ambush alert, - to dis
+
Draqisfang: Sabre originally, turns to user's highest skill
* Golden Amulet - ac bonus
+
 
* Helm of Gaius: Deflect blows
+
== Exotic ==
* Holy Gem - weightless light.
+
Sceptre of Fools: ?? Apparently not wieldable?
* Magic surcoat - +30 to cold/fire/magic
+
 
* Medallion of the Night - lowers align to evil, AC boost, resistances
+
== Flail ==
* Morningstar: Extra damage against humans
+
 
* Onix, Horn of Power: Increases healing rate slightly. Chance of +1hp each round you fight something your level or higher
+
Morningstar: Extra damage vs humans.
* Orcish Poleaxe: Semi.. ??
+
 
* Peculiar Black Rod: Semi I think, +1 dex
+
Flail of Ancient Demolition: Causes lovely knockdown effects, based on wielders strength
* Rakar, Mattock of the Giants: Hits harder Vs big things. also you can 'ravage'
+
 
* Reflective bracer: +5 resistances 1 con
+
Dire flail: Semi unique, causes enemies to freeze up for a few rounds. Level restricted and skill restricted. 70 skill?
* Ring of regeneration: self explanitory
+
 
* Sceptre of Fools: ??
+
== Knife ==
* Shadowspawn: +2(?) strength (rogues only)
+
 
* Slap glove: +1 str, +1 dex
+
Gemmed Rondel Dagger: modify's rogue skills, +to ambush alert, - to dis
* Spiked gauntlets - occasionally gives substantial damage increase(can also take on bonuses of brass knuckles
+
 
* Spiked shield - small damaging random special
+
Shadowspawn: +2(?) strength (rogues only) Have to feed corpses or it'll reduce your strength
* Staff of Tarran: AC bonus
+
 
* Star Armour: +5 to all resists, awesome AC
+
== Longsword ==
* Starblade: +30 to all resistances and gives 5 special magic attacks
+
 
* Stone helmet - unique?
+
Bloodred: has a small bonus while using it Evil i think?
* Stone Smashing Maul +1 str
+
 
* Strangely Patterned Cloak: AP prot, bonus to rogues
+
Andellens Wrath: ??
* Sword Of Gilian: +2 con
+
 
* Tetsubo: ??
+
Pendragon: Bonus for humans?
* The Big 'Un: ??
+
 
* The Eagle Talon: Has a bonus for Parry and Block. One handed or Two handed.
+
Starblade: +30 to all resistances and gives 5 special magic attacks
* The Shroud of Gustanado - Weight chances from 0-10 along with its eval from poor-AP
+
 
* Two-Handed Powersword: ??
+
== Marksmanship ==
* Weird looking blue robe - +30 magic resist
+
 
* Wigwog Shield: Resistances??
+
Crossbow: Yep. Its a magical crossbow.
* Xenophobe - '''Very''' strong vs. 3 races(havent used)
+
 
 +
 
 +
== Polearm ==
 +
 
 +
Orcish Poleaxe: Semi, nothing special?
 +
 
 +
Awesome Scythe: Semi, nothing special?
 +
 
 +
== Rapier ==
 +
 
 +
Crystal Blade: 17 dex required or something like that??
 +
 
 +
Sword Of Gilian: +2 con
 +
 
 +
== Shortsword ==
 +
Blade Of Losoth: ??
 +
 
 +
Ebonblade: ??
 +
 
 +
== Spear ==
 +
Currently no unique spears.
 +
 
 +
== Staff ==
 +
 
 +
Staff of Tarran: AC bonus
 +
 
 +
Tetsubo: ??
 +
 
 +
Peculiar Black Rod: Semi I think, +1 dex
 +
 
 +
Crosier of Pain: +2 wis
 +
 
 +
== Two Handed Sword ==
 +
 
 +
Two-Handed Powersword: ??
 +
 
 +
Elvenheart: +3 Strength to Elves, +2 strength to half-elves
 +
 
 +
== Two Handed Axe ==
 +
 
 +
Rakar, Mattock of the Giants: Some special attack akin to kraky, "ravage" I think. Hits harder vs bigger enemies.
 +
 
 +
== Unarmed ==
 +
 
 +
Brass knuckles: +2 str, +15 unarmed
 +
 
 +
Slap glove: +1 str, +1 dex
 +
 
 +
== Armour, Magical Equipment ==
 +
 
 +
Star Armour: +5 to all resists, awesome AC
 +
 
 +
Armour of Gaius: ??
 +
 
 +
Armour of Ichor: Turns corpses into HP/SP
 +
 
 +
Black Mithril Platemail: Scrap..
 +
 
 +
Dragon Platemail: +some resistances fire/magic? amazing armour.
 +
 
 +
Black Robe: +20 some resistances
 +
 
 +
Flying Shield: Legal speedwalk, weighs 1
 +
 
 +
Gauntlet of tarran - +40 blocking???
 +
 
 +
Golden Amulet - Semi-unique, varyable AC bonuses
 +
 
 +
Helm of Gaius: Deflect blows
 +
 
 +
Holy Gem - Semi, weightless light.
 +
 
 +
Magic surcoat - +30 to cold/fire/magic
 +
 
 +
Medallion of the Night - lowers align to evil, AC boost, resistances
 +
 
 +
Reflective bracer: +5 resistances 1 con
 +
 
 +
Spiked gauntlets - occasionally gives substantial damage increase(can also take on bonuses of brass knuckles
 +
 
 +
Stone helmet - unique?
 +
 
 +
Strangely Patterned Cloak: AP prot, bonus to rogues
 +
 
 +
The Shroud of Gustanado - Weight chances from 0-10 along with its eval from poor-AP
 +
 
 +
Weird looking blue robe - +30 magic resist
 +
 
 +
Spiked shield - small damaging random special
 +
 
 +
Wigwog Sking: Shield, Resistances??
 +
 
  
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 
[[Category:Armours]]
 
[[Category:Armours]]

Revision as of 18:54, 29 August 2013

This is listings for uniques and semi-unique weapons and armours. For document items see the relevant page.



Axe

Currently no (one handed) axe uniques.

Club

Onix, Horn of Power: 15-20 Skill, Average Damage, Poor Parry. Gives strange healing bonuses, seems to have chance of 1hp/1sps(maybe more?) per round when fighting enemies of equal or higher level.

The Big Un: Seems to be a non-unique version and a unique version. Unique version varies to your skill. Unknown beyond that knowledge

Stone Smasher Maul: +1 Strength

the Destructor: +1 Dex for Dwarves, nothing besides that.

Krakadoom: Can "wave warhammer at opponent" for a shock attack

Curved Blade

The Eagle Talon: Has a bonus for Parry and Block. One handed or Two handed.

Flamberge, the flame sword: Changes to users skill, but only upwards. Switches between flame attacks and normal. Better vs bigger things, dragons specifically.

Draqisfang: Sabre originally, turns to user's highest skill

Exotic

Sceptre of Fools: ?? Apparently not wieldable?

Flail

Morningstar: Extra damage vs humans.

Flail of Ancient Demolition: Causes lovely knockdown effects, based on wielders strength

Dire flail: Semi unique, causes enemies to freeze up for a few rounds. Level restricted and skill restricted. 70 skill?

Knife

Gemmed Rondel Dagger: modify's rogue skills, +to ambush alert, - to dis

Shadowspawn: +2(?) strength (rogues only) Have to feed corpses or it'll reduce your strength

Longsword

Bloodred: has a small bonus while using it Evil i think?

Andellens Wrath: ??

Pendragon: Bonus for humans?

Starblade: +30 to all resistances and gives 5 special magic attacks

Marksmanship

Crossbow: Yep. Its a magical crossbow.


Polearm

Orcish Poleaxe: Semi, nothing special?

Awesome Scythe: Semi, nothing special?

Rapier

Crystal Blade: 17 dex required or something like that??

Sword Of Gilian: +2 con

Shortsword

Blade Of Losoth: ??

Ebonblade: ??

Spear

Currently no unique spears.

Staff

Staff of Tarran: AC bonus

Tetsubo: ??

Peculiar Black Rod: Semi I think, +1 dex

Crosier of Pain: +2 wis

Two Handed Sword

Two-Handed Powersword: ??

Elvenheart: +3 Strength to Elves, +2 strength to half-elves

Two Handed Axe

Rakar, Mattock of the Giants: Some special attack akin to kraky, "ravage" I think. Hits harder vs bigger enemies.

Unarmed

Brass knuckles: +2 str, +15 unarmed

Slap glove: +1 str, +1 dex

Armour, Magical Equipment

Star Armour: +5 to all resists, awesome AC

Armour of Gaius: ??

Armour of Ichor: Turns corpses into HP/SP

Black Mithril Platemail: Scrap..

Dragon Platemail: +some resistances fire/magic? amazing armour.

Black Robe: +20 some resistances

Flying Shield: Legal speedwalk, weighs 1

Gauntlet of tarran - +40 blocking???

Golden Amulet - Semi-unique, varyable AC bonuses

Helm of Gaius: Deflect blows

Holy Gem - Semi, weightless light.

Magic surcoat - +30 to cold/fire/magic

Medallion of the Night - lowers align to evil, AC boost, resistances

Reflective bracer: +5 resistances 1 con

Spiked gauntlets - occasionally gives substantial damage increase(can also take on bonuses of brass knuckles

Stone helmet - unique?

Strangely Patterned Cloak: AP prot, bonus to rogues

The Shroud of Gustanado - Weight chances from 0-10 along with its eval from poor-AP

Weird looking blue robe - +30 magic resist

Spiked shield - small damaging random special

Wigwog Sking: Shield, Resistances??