Difference between revisions of "Ddoors"

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(Gave the entire section a facelift - hoping to make it easier for players to locate these areas now that they all have exact directions; perhaps the simplification may also urge more players to make door Mage alts. No doors were lost in this update!)
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Dimension doors are cast by player mages between two rooms, generally as a way of setting up a shortcut to far-away places or islands, saving the population a bit of typing or long boat rides. Unless the permanency spell (requires nightshade, a rare spell component of variable availability) is cast on them, they will disappear eventually. Once permed, they stay in place for the rest of the reboot unless they are dispelled by a mage. (Before you go around dispelling doors cast by other players, you should be aware there have been Law cases regarding this in the past. For examples, tell dibbs demotions of dispelling.)
+
The shimmering blue doors, also called "dimensional doors" or "ddoor" for short, are usually scattered around Tantallon and are put there by Mages after each reboot. The doors create a link between two places so that players can travel around quickly. Although doors can be dispelled it is frowned upon and could result in consequences with the law team. Not all of the doors are commonly used and some may only be created at the discretion of the Mage.
  
Many of the doors have 'traditional' locations. Not all are cast every reboot. Directions listed after the room short descriptions are from the crossroads in Tantallon, with the exception of Infidian locations, which are given from the southern dock (where Diggan's Storm Lancer disembarks you).
+
== Door Mages ==
 +
It is quite costly for Mages to create these doors and cast permanency on them since it requires huge amounts of spellpoints and the rare nightshade reagent. If you enjoy using these doors please help the Mages that create them by donating coins and nightshade to any of the active, known door Mages. The door Mages are listed below in alphabetical order.
  
== Known door mages ==
+
''Boofy, Fenja, Greycloak, Greyeyes, Kepler, Lasher, Permy, Raederle, Wittigo, Wussmage, Xaedra, Zayvin''
Casting doors and perming them cost money and especially nightshades. Below are a list of known door mages, and if you happen to have some spare nightshades I am sure they would appreciate your generosity.
 
  
<b>
+
== Door List ==
Boofy<br>
 
Greycloak<br>
 
Greyeyes<br>
 
Kepler<br>
 
Lambda<br>
 
Lasher<br>
 
Permy<br>
 
Raederle<br>
 
Roku<br>
 
Wittigo<br>
 
Wussmage<br>
 
Xaedra<br>
 
Zayvin<br>
 
</b>
 
 
 
== Essential Door List ==
 
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Door !! From !! To
+
! Door !! Area !! Directions
|-
 
| rowspan="2" | Artificers || At a cozy firepit ([[Tantallon]]) || Artificer Hall ([[Drakhiya]])
 
|-
 
| 6w 2n || 12w 4s 12w 6s 1e 1s 12e 11s 1e 11s 4w 1s 1w 2s 4w 1s 1e 4ne 2se 1sw 1se
 
|-
 
| rowspan="2" | Andeli || Tantallon shop ([[Tantallon]]) || Andeli shop ([[Andeli]])
 
|-
 
| 1w 1n || Andeli shop
 
|-
 
| rowspan="2" | Uena || Village Centre ([[Tantallon]]) || Supply room of the temple ([[Iceforge Clan Forge]])
 
|-
 
| 3w ||
 
|-
 
| rowspan="2" | Misha || East Village Crossroads ([[Tantallon]]) || Banquet hall ([[Nepeth]])
 
|-
 
| ||
 
|-
 
| rowspan="2" | Rangers || Glory Walk ([[Tantallon]]) || Ranger Camp (northern Anguish)
 
|-
 
| 1n || 31n, 9w, 10n, 16e, s
 
|-
 
| rowspan="2" | Shapeshifters || Rickety quay ([[Tantallon]]) || A sheltered glade in the forest (southern Anguish)
 
|-
 
| 1e ||
 
|-
 
| rowspan="2" | SE Isle || A hole in the wall rental agency ([[Tantallon]]) || ([[SE Isle]])
 
|-
 
| 2e d 1n || where the Atlantis drops you off
 
|-
 
| rowspan="2" | Gwot || Harbour ([[Tantallon]]) || At a reed debris hut (northern Infidian)
 
|-
 
| 2e || 1w 15n 3e 6n 8e 25n 1w 1n 6w nw (from Infidian dock)
 
|-
 
| rowspan="2" | Infidian dock || Wharf ([[Tantallon]]) || Light forest (southern Infidian)
 
|-
 
| 2e 1d || where Diggan drops you off
 
 
|-
 
|-
| rowspan="2" | Monks || Library of Artifice ([[Drakhiya]]) || Temple, Peaceful Courtyard ([[Neville]])
+
| 1e || shapeshifter enclave || 11s, 17w, 6s, 1e, 1s, 12e, 11s, 3e
 
|-
 
|-
| 12w 4s 12w 6s 1e 1s 12e 11s 1e 11s 4w 1s 1w 2s 4w 1s 1e 4ne 2se 1sw 2se ||  
+
| 1n || ranger camp || 31n, 9w, 10n, 16e, 1s, enter camp
 
|-
 
|-
| rowspan="2" | NW Corner || Artificer's Shop ([[Drakhiya]]) || On a bonechilling glacier ([[Anguish Tundra]])
+
| 1s || thranarack pub || 31n, 9w, 3n, 4w, 3n, 1w
 
|-
 
|-
| 12 w 4s 12w 6s 1e 1s 12e 11s 1e 11s 4w 1s 1w 2s 4w 1s 1e 4ne 2se 1sw 1se 1sw ||
+
| 1se of artificer hall || neville (monk garden) || 13n, 3e, 4n, 1e, 2n
 
|-
 
|-
| rowspan="2" | Snowfolk Igloo || Deteriorated hut ([[Tantallon]]) || Snowfolk guild hall ([[Anguish Tundra]])
+
| 1sw of artificer hall || anguish (coordinates -17,60) || 31n, 9w, 10n, 8w, 25n
 
|-
 
|-
| 3s 1w 1n || 31n 9w 10n 8w 25n 11e 4s 5e 4s 4e 3n enter igloo
+
| 1w || jaochi hall || 2e, 1d, enter door, 1w, 15n, 3e, 6n, 8e, 25n, 1w, 11n, 1e, 10n, 7e, 5n, 2w, 1n, 3u, 2e
|}
 
 
 
== Shop doors ==
 
{| class="wikitable"
 
 
|-
 
|-
! Door !! From !! To
+
| 1w, 1n || andeli castle shoppe || 31n, 9w, (quest area)
 
|-
 
|-
| rowspan="2" | Hobbitat Habit (smokes) Owner: TeDdyBEar || Glory Walk ([[Tantallon]]) || Hobbitat Habit ([[Hobbitat]])
+
| 2e || gwot's camp (gwot) || 2e, 1d, enter door, 1w, 15n, 3e, 6n, 8e, 25n, 1w, 1n, 6w, 1nw
 
|-
 
|-
| 3n || 33n ne 2n e ne s
+
| 2e, 1d || infidian (outside factor's hut) || 3w, 2n, charter infidian, 2s, 5e, 1d, enter lancer
 
|-
 
|-
| rowspan="2" | The Waving Blade (Alcohol) Owner: Halawen || Glory Walk ([[Tantallon]]) || The Waving Blade ([[Duender]])
+
| 2e, 1d, 1n || southeastern isle (harbour) || 2e, 1d, wait for the ship atlantis to arrive, enter atlantis, wait to sail and dock at destination, leave ship
 
|-
 
|-
| 2n || 12w 4s 12w 6s 1e 1s 1sw 1w 1n
+
| 2e, 1n || hobbitat shop || 33n, 1ne, 1e
 
|-
 
|-
| rowspan="2" | Rench Made (smokes) Owner: RaFeL || A narrow alley ([[Tantallon]]) || Rench Made ([[Aalgirzst]])
+
| 2n || duender (the waving blade) || 11s, 17w, 6s, 1e, 1s, 1sw, 1w, 1n
 
|-
 
|-
| 2s enter alley ||
+
| 2s || nepeth (intersection) || 13n, 6w, 3n
 
|-
 
|-
| rowspan="2" | Thirsty Dwarf (soft drink) Owner: WINter || (currently no door) || Thirsty Dwarf ([[Thranarack]])
+
| 2s, enter alley || aalgirzst (rench made) || 20n, 8w, 1s, 1w, 1s, 2w, 1n, 23w, 1n, 3w, 1n, 1w, 3n, 1e
 
|-
 
|-
| (no door as the Thranarack is so close) || 31n 9w 2n 4w 5n 2w 1s
+
| 2w || fallan (falcons crest) || 2e, 1d, enter door, 1w, 15n, 3e, 6n, 8e, 6n, 4e, 1sw
 
|-
 
|-
| rowspan="2" | Falcons Crest (medicinals) Owner: SwiftEye || Main Street ([[Tantallon]]) || Falcons Crest ([[Fallan]])
+
| 3n || hobbitat habit || 33n, 1ne, 2n, 1e, 1ne, 1s
 
|-
 
|-
| 2w || 1w, 15n, 3e, 2n, 5e, 10n, 7e, 1sw (from Infidian dock)<div align="center">or</div>1se, 6e, 1s, 1e, 19s, 4e, 1sw (from Gwot)
+
| 3s || norton knick knacks || 31n, 9w, 10n, 17e, 6n, 2e, 4ne, 1n, 1w
 
|-
 
|-
| rowspan="2" | Rustic Fares (food/meat) Owner: Potus || Main Street ([[Tantallon]]) || ([[Arcadia]])
+
| 3s, 1w, 1n || anguish (outside snowfolk guild) || 31n, 9w, 10n, 8w, 24n, 10e, 5s, 6e, 2s, 4e, 3n
 
|-
 
|-
| 4w || 24n 9w 1nw
+
| 3w || iceforge clan (uena) || 31n, 9w, 10n, 8w, 20n, 6e, 5s, 6e, 1ne, 2e, 1se, 4e, 1s, 1w, 2n, 1u, 1n, open n, 1n
 
|-
 
|-
| rowspan="2" | Peaceful Rest (food/meat) Owner: Raze || Main Street ([[Tantallon]]) || ([[Gemynd]])
+
| 3w, 1s, 1w, 1u || manspider caves (drowgar tome) || 11s, 17w, 6s, 1e, 1s, 8e, 14s, 1w, 1se, (see notes below)
 
|-
 
|-
| 5w || (from Infidian door) w 15n 3e 3n w sw nw w sw w 2n e
+
| 4w || arcadia (rustic fares) || 24n, 9w, 1nw
 
|-
 
|-
| rowspan="2" | Mercy Medicinals (medicinals) Owner: Zwr || (currently no door) || Mercy Medicinals ([[Neville]])
+
| 5w || gemynd (peaceful rest) || 2e, 1d, enter door, 1w, 15n, 3e, 3n, 1w, 1sw, 1nw, 1w, 1sw, 1w, 2n, 1e
 
|-
 
|-
| (no door as Neville is so close) || 10n 3e 5n 3e 1s
+
| 6w || smoking roc || 2e, 1d, enter door, 17e, 17n, 6w, 1s, 2w, 1s, enter
 
|-
 
|-
| rowspan="2" | Norton Knick Knacks (soft drink) Owner: Elina || Shoreline Road || Norton Knick Knacks ([[Norton Village]])
+
| 6w, 2n || artificer hall || 11s, 17w, 6s, 1e, 1s, 12e, 11s, 1e, 11s, 4w, 1s, 1w, 2s, 2w, 1s, 1w, 2nw, 1sw, 1se
 
|-
 
|-
| 3s || 31n 9w 10n 17e 6n 2e 4ne n w
+
| x-roads || nepeth (misha) || 13n, 6w, 10n, open n, 1n, open e, 2e, 2n
 
|}
 
|}
  
== Other doors ==
+
== Notes ==
{| class="wikitable"
+
Drowgar Tome: enter cleft, enter hole (you'll randomly land in a western room), stand, travel 1sw from the 3-way junction, jump down, stand, enter crack, say train, enter crack, climb handholds, 1ne, 3e, 1d, 4e, 1s, search eggshells, get egg, 1n, 1w, 1s, open curtain, 1s, say spy, 1w, give egg to shettal, 2w (entrance: 3e, 2n, 3w, 2u, push rock, stand, 1n).
|-
 
! Door !! From !! To
 
|-
 
| rowspan="2" | Thranarack || Shoreline Road ([[Tantallon]]) || A small pub ([[Thranarack]])
 
|-
 
| 1s ||
 
|-
 
| rowspan="2" | Nepeth || Shoreline Road ([[Tantallon]]) || Nepeth, intersection of Merchant, Knight and Library ([[Nepeth]])
 
|-
 
| 2s ||
 
|-
 
| rowspan="2" | Drow tome || Tower hall ([[Tantallon]]) || In a small chamber ([[Manspiders]])
 
|-
 
| 3w 1s 1w 1u ||
 
|-
 
| rowspan="2" | Romaf || Main Street (w,e,n,s) ([[Tantallon]]) || [[The Smoking Roc]] (Infidian)
 
|-
 
| 6w ||
 
|-
 
| rowspan="2" | Jaochi || Main Street (w,e,n,s) ([[Tantallon]]) || Jaochi
 
|-
 
| 1w ||
 
|-
 
| rowspan="2" | Hobbitat Shop || A small bait and tackle shop ([[Tantallon]]) || Hobbitat Shop ([[Hobbitat]])
 
|-
 
| 2e 1n || 33n ne e
 
|}
 
 
 
== Full door list ==
 
{| class="wikitable"
 
|-
 
! Door !! From !! To
 
|-
 
| rowspan="2" | Artificers || At a cozy firepit ([[Tantallon]]) || Artificer Hall ([[Drakhiya]])
 
|-
 
| 6w 2n || 12w 4s 12w 6s 1e 1s 12e 11s 1e 11s 4w 1s 1w 2s 4w 1s 1e 4ne 2se 1sw 1se
 
|-
 
| rowspan="2" | Andeli || Tantallon shop ([[Tantallon]]) || Andeli shop ([[Andeli]])
 
|-
 
| 1w 1n || Andeli shop
 
|-
 
| rowspan="2" | Uena || Village Centre ([[Tantallon]]) || Supply room of the temple ([[Iceforge Clan Forge]])
 
|-
 
| 3w ||
 
|-
 
| rowspan="2" | Misha || East Village Crossroads ([[Tantallon]]) || Banquet hall ([[Nepeth]])
 
|-
 
| ||
 
|-
 
| rowspan="2" | Rangers || Glory Walk ([[Tantallon]]) || Ranger Camp (northern Anguish)
 
|-
 
| 1n ||
 
|-
 
| rowspan="2" | Thranarack || Shoreline Road ([[Tantallon]]) || A small pub ([[Thranarack]])
 
|-
 
| 1s ||
 
|-
 
| rowspan="2" | Nepeth || Shoreline Road ([[Tantallon]]) || Nepeth, intersection of Merchant, Knight and Library ([[Nepeth]])
 
|-
 
| 2s ||
 
|-
 
| rowspan="2" | Shapeshifters || Rickety quay ([[Tantallon]]) || A sheltered glade in the forest (southern Anguish)
 
|-
 
| 1e ||
 
|-
 
| rowspan="2" | SE Isle || A hole in the wall rental agency ([[Tantallon]]) || ([[SE Isle]])
 
|-
 
| 2e d 1n || where the Atlantis drops you off
 
|-
 
| rowspan="2" | Gwot || Harbour ([[Tantallon]]) || At a reed debris hut (northern Infidian)
 
|-
 
| 2e || 1w 15n 3e 6n 8e 25n 1w 1n 6w nw (from Infidian dock)
 
|-
 
| rowspan="2" | Infidian dock || Wharf ([[Tantallon]]) || Light forest (southern Infidian)
 
|-
 
| 2e 1d || where Diggan drops you off
 
|-
 
| rowspan="2" | Monks || Library of Artifice ([[Drakhiya]]) || Temple, Peaceful Courtyard ([[Neville]])
 
|-
 
| 12w 4s 12w 6s 1e 1s 12e 11s 1e 11s 4w 1s 1w 2s 4w 1s 1e 4ne 2se 1sw 2se ||
 
|-
 
| rowspan="2" | NW Corner || Artificer's Shop ([[Drakhiya]]) || On a bonechilling glacier ([[Anguish Tundra]])
 
|-
 
| 12 w 4s 12w 6s 1e 1s 12e 11s 1e 11s 4w 1s 1w 2s 4w 1s 1e 4ne 2se 1sw 1se 1sw ||
 
|-
 
| rowspan="2" | Drow tome || Tower hall ([[Tantallon]]) || In a small chamber ([[Manspiders]])
 
|-
 
| 3w 1s 1w 1u ||
 
|-
 
| rowspan="2" | Snowfolk Igloo || Deteriorated hut ([[Tantallon]]) || Snowfolk guild hall ([[Anguish Tundra]])
 
|-
 
| 3s 1w 1n || 31n 9w 10n 8w 25n 11e 4s 5e 4s 4e 3n enter igloo
 
|-
 
| rowspan="2" | Romaf || Main Street ([[Tantallon]]) || [[The Smoking Roc]] (Infidian)
 
|-
 
| 6w ||
 
|}
 

Revision as of 16:07, 8 November 2018

The shimmering blue doors, also called "dimensional doors" or "ddoor" for short, are usually scattered around Tantallon and are put there by Mages after each reboot. The doors create a link between two places so that players can travel around quickly. Although doors can be dispelled it is frowned upon and could result in consequences with the law team. Not all of the doors are commonly used and some may only be created at the discretion of the Mage.

Door Mages

It is quite costly for Mages to create these doors and cast permanency on them since it requires huge amounts of spellpoints and the rare nightshade reagent. If you enjoy using these doors please help the Mages that create them by donating coins and nightshade to any of the active, known door Mages. The door Mages are listed below in alphabetical order.

Boofy, Fenja, Greycloak, Greyeyes, Kepler, Lasher, Permy, Raederle, Wittigo, Wussmage, Xaedra, Zayvin

Door List

Door Area Directions
1e shapeshifter enclave 11s, 17w, 6s, 1e, 1s, 12e, 11s, 3e
1n ranger camp 31n, 9w, 10n, 16e, 1s, enter camp
1s thranarack pub 31n, 9w, 3n, 4w, 3n, 1w
1se of artificer hall neville (monk garden) 13n, 3e, 4n, 1e, 2n
1sw of artificer hall anguish (coordinates -17,60) 31n, 9w, 10n, 8w, 25n
1w jaochi hall 2e, 1d, enter door, 1w, 15n, 3e, 6n, 8e, 25n, 1w, 11n, 1e, 10n, 7e, 5n, 2w, 1n, 3u, 2e
1w, 1n andeli castle shoppe 31n, 9w, (quest area)
2e gwot's camp (gwot) 2e, 1d, enter door, 1w, 15n, 3e, 6n, 8e, 25n, 1w, 1n, 6w, 1nw
2e, 1d infidian (outside factor's hut) 3w, 2n, charter infidian, 2s, 5e, 1d, enter lancer
2e, 1d, 1n southeastern isle (harbour) 2e, 1d, wait for the ship atlantis to arrive, enter atlantis, wait to sail and dock at destination, leave ship
2e, 1n hobbitat shop 33n, 1ne, 1e
2n duender (the waving blade) 11s, 17w, 6s, 1e, 1s, 1sw, 1w, 1n
2s nepeth (intersection) 13n, 6w, 3n
2s, enter alley aalgirzst (rench made) 20n, 8w, 1s, 1w, 1s, 2w, 1n, 23w, 1n, 3w, 1n, 1w, 3n, 1e
2w fallan (falcons crest) 2e, 1d, enter door, 1w, 15n, 3e, 6n, 8e, 6n, 4e, 1sw
3n hobbitat habit 33n, 1ne, 2n, 1e, 1ne, 1s
3s norton knick knacks 31n, 9w, 10n, 17e, 6n, 2e, 4ne, 1n, 1w
3s, 1w, 1n anguish (outside snowfolk guild) 31n, 9w, 10n, 8w, 24n, 10e, 5s, 6e, 2s, 4e, 3n
3w iceforge clan (uena) 31n, 9w, 10n, 8w, 20n, 6e, 5s, 6e, 1ne, 2e, 1se, 4e, 1s, 1w, 2n, 1u, 1n, open n, 1n
3w, 1s, 1w, 1u manspider caves (drowgar tome) 11s, 17w, 6s, 1e, 1s, 8e, 14s, 1w, 1se, (see notes below)
4w arcadia (rustic fares) 24n, 9w, 1nw
5w gemynd (peaceful rest) 2e, 1d, enter door, 1w, 15n, 3e, 3n, 1w, 1sw, 1nw, 1w, 1sw, 1w, 2n, 1e
6w smoking roc 2e, 1d, enter door, 17e, 17n, 6w, 1s, 2w, 1s, enter
6w, 2n artificer hall 11s, 17w, 6s, 1e, 1s, 12e, 11s, 1e, 11s, 4w, 1s, 1w, 2s, 2w, 1s, 1w, 2nw, 1sw, 1se
x-roads nepeth (misha) 13n, 6w, 10n, open n, 1n, open e, 2e, 2n

Notes

Drowgar Tome: enter cleft, enter hole (you'll randomly land in a western room), stand, travel 1sw from the 3-way junction, jump down, stand, enter crack, say train, enter crack, climb handholds, 1ne, 3e, 1d, 4e, 1s, search eggshells, get egg, 1n, 1w, 1s, open curtain, 1s, say spy, 1w, give egg to shettal, 2w (entrance: 3e, 2n, 3w, 2u, push rock, stand, 1n).