Difference between revisions of "Flaw armour"
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| Glowing White || Absorbs Magical | | Glowing White || Absorbs Magical | ||
+ | |- | ||
+ | | Glowing Yellow || Absorbs Poison | ||
|} | |} | ||
Note: The glowing pieces can lose their enchantment after a number of absorbs | Note: The glowing pieces can lose their enchantment after a number of absorbs |
Revision as of 16:07, 1 August 2014
Special stuff from summoning demons from Flaws House, some very usable armours here. Includes Vambraces, Greaves, and Breatplates.
Effects
Desc | Effect |
---|---|
Glowing Blue | Absorbs Fire |
Glowing Red | Absorbs Ice |
Glowing White | Absorbs Magical |
Glowing Yellow | Absorbs Poison |
Note: The glowing pieces can lose their enchantment after a number of absorbs
Desc | Effect |
---|---|
Arrow Turning | Defense against pierce |
Blade Turning | Defense against slash |
Axe Turning | Defense against chop |
Absorption | Defense against crush |
Note: As well as the occasional super defense against said damage type, also has better eval.
Desc | Effect |
---|---|
Mer | Underwater breathing |
Woods | Better outside |
War | Damages attackers |
Health | Occasional healing |
Ghost | Randomly completely stops damage to bodypart |
Note that all pieces seem to weigh 3 from this area regardless of quality.
Evaluations
Desc | Eval | Blessed | Corpse |
---|---|---|---|
Splintmail Arrow Turning/etc | Very Good | Possibly Blessable? | level 15 humanoid |
Splintmail Glowing/Ghost/etc | Adequate | Possibly Blessable? | level 15 humanoid |
Banded Mail Arrow Turning/etc | Splendid | Nearly Perfect | level 16 humanoid |
Banded Mail Glowing/Ghost/etc | Adequate | Good Blessed | level 16 humanoid |
Platemail Arrow Turning/etc | Nearly Perfect | Not Blessable | level 17 humanoid |
Platemail Glowing/Ghost/etc | Fine | Not Blessable | level 17 humanoid |