Flaws House

From Ancient Anguish Mud Wiki - AAwiki

Fast Facts

Coder: Pris
Continent: Anguish
Directions: 33n ne 2n e ne n w ne up
Loot: Rated 4 out of 6 / $$$$$$
Suitable: Low-High Level Area
Difficulty: Rated 5 out of 6 / ☠☠☠☠☠

Blurb

Visit an experienced adventurer, but watch out for the demons of the past...

Notes

  • It may be considered impolite and, more importantly, dimwitted to enter a person's home with a weapon drawn.
  • The room to the west of Flaw contains fixed distilling equipment.

NPCs

NPC Race Level Aim Smitable Experience NPC Count Alignment
A Faden Danseur Demon 14 head Yes 1168 1 1Evil
A Faden Dark Knight Demon 19 head Yes 8867 1 1Evil
A Faden Darkling Demon 7 head Yes 68 1 1Evil
A Faden Deceiver Demon 13 head Yes 778 1 1Evil
A Faden Demonite Demon 3 head Yes 13 1 2Nasty
A Faden Despoiler Demon 8 head Yes 103 1 1Evil
A Faden Devourer Demon 11 head Yes 346 1 1Evil
A Faden Hyena Demon 4 head Yes 20 1 2Nasty
A Faden Impaler Demon 10 head Yes 231 1 1Evil
A Faden Inquisitor Demon 17 head Yes 3941 1 1Evil
A Faden Larva Demon 1 head Yes 0 1 2Nasty
A Faden Leper Demon 5 head Yes 30 1 2Nasty
A Faden Magus Demon 16 head Yes 2627 1 0Demonic
A Faden Night Priest Demon 15 head Yes 1751 1 1Evil
A Faden Ravisher Demon 12 head Yes 519 1 1Evil
A Faden Retch Demon 6 head Yes 46 1 2Nasty
A Faden Shadow Demon 9 head Yes 154 1 1Evil
A Faden Slug Demon 2 head Yes 9 1 2Nasty
A Faden Traducer Demon 18 head Yes 5911 1 1Evil
Flaw (an elven adventurer) Elf 16 leg no 2627 1 5Good

Weapons

Weapon Type Skill Wt. Str NPC Damage Parry Handed
Elemental orb Exotic 45-55 3 10 Faden Magus Average ? One Handed
A main gauche Knife 20-30 1 5 Flaw (An elven adventurer) Average Very Good One Handed
An elegant colichemarde Rapier 35-45 3 6 An elven adventurer Average Very Good One Handed

Assorted 'well used' weapons

  • A well used foil of attunement - identify: This is a foil of attunement. It captures the essence of the firsst creature to die to it and becomes powerful weapon when wielded against opponents of the same race.
  • A well used foil of memory - identify: remembers the fighting styles of a certain number of previous opponents

Demon summoning

drop a fresh or balmed corpse and type 'summon demon'. 100 to 2000 coins will be deducted from you. See Flaw armour for more information on the armour you may gather here.

Buy a balm from Boki in Scythe Camp and whenever you kill a summoned demon, balm its corpse. This will ensure you always have a corpse of the desired level ready for your next summon.

IDing

You can give the summoned monster items to ID. It will ID a certain number (related to its level) before vanishing. I believe a level 16 (magus) ID'd 10 items. Ideally you would have it ID 1 less than its max and then kill it.

Damascene set

Full kit weighs 12 bottles, evals fine everywhere. Apparently an AC bonus when visor is down.

What for what

LEVEL DEMON ARMOUR TYPE COST EXP CORPSE
19 Dark Knight damascene helm, damascene breastplate 1900 9000 Iannis
18 Traducer damascene cuisses, damascene rerebrace 1800 6000 Astaroth
17 Inquisitor Platemail piece 1700 4000 Satai
16 Magus Banded mail piece, Elemental orb(fire/cold) 1600 3000 Demonic priest
15 Night Priest Splintmail piece 1500 1800 Song-Mage
14 Danseur Chainmail piece, Set of Poi 1400 1300 Tower guard
13 Deceiver Scalemail piece 1300 1100 Guard
12 Ravisher Ringmail piece 1200 800 Mungo
11 Devourer Studded leather piece 1100 500 Thunt priest
10 Impaler Reinforced leather piece 1000 350 Orc sorcerer
9 Shadow Leather piece 900 250 Soldier
8 Despoiler Soft leather piece 800 150 Elf patrol warrior
7 Darkling Padded cloth piece 700 100 Black panther
6 Retch Thick cloth piece 600 75 Bugbear
5 Leper Thin cloth piece 500 50 Fawn
4 Hyena Thin cloth piece 400 25 Hobgoblin
3 Demonite Thin cloth piece 300 20 Fuzzy bunny
2 Slug Nothing 200 15 Level 2 player :>
1 Larva Nothing 100 10 ?